L_LoadLayer

#include "l_bitmap.h"

L_LTFIL_API L_INT L_LoadLayer(pszFile, pBitmap, uStructSize, nBitsPerPixel, nOrder, nLayer, pLayerInfo, pLoadOptions)

L_TCHAR* pszFile;

/* name of a file */

pBITMAPHANDLE pBitmap;

/* pointer to the target bitmap handle */

L_UINT uStructSize;

/* size in bytes, of the structure pointed to by pBitmap */

L_INT nBitsPerPixel;

/* resulting bitmap pixel depth */

L_INT nOrder;

/* color order for 16-, 24-, 32-, 48, and 64-bit bitmaps */

L_INT nLayer;

/* index of the layer to load */

pLAYERINFO pLayerInfo;

/* pointer to a structure */

pLOADFILEOPTION pLoadOptions;

/* pointer to optional extended load options */

Loads the specified layer from the specified file. Currently only PSD files support layers.

Parameter

Description

pszFile

Character string containing the name of the file from which to load the layer.

pBitmap

Pointer to the bitmap handle referencing the target bitmap.

uStructSize

Size in bytes, of the structure pointed to by pBitmap, for versioning. Use sizeof(BITMAPHANDLE).

nBitsPerPixel

Resulting bitmap pixel depth. The following are valid values:

 

Value

Meaning

 

0

Keep the original file's pixel depth (Do not convert). A special note about loading 12 and 16-bit grayscale images.

 

1 to 8

The specified bits per pixel in the resultant bitmap.

 

12

12 bits per pixel in the resultant bitmap.

 

16

16 bits per pixel in the resultant bitmap.

 

24

24 bits per pixel in the resultant bitmap.

 

32

32 bits per pixel in the resultant bitmap.

 

48

48 bits per pixel in the resultant bitmap.

 

64

64 bits per pixel in the resultant bitmap.

 

nOrder

Color order for 16-, 24-, 32-, 48-, and 64-bit bitmaps. If the resultant bitmap is less than 16 bits per pixel, this will have no effect since palletized images have no order. The following are valid values:

 

Value

Meaning

 

ORDER_RGB

[0] Red, green, and blue color order in memory

 

ORDER_BGR

[1] Blue, green, and red color order in memory

 

ORDER_GRAY

[2] 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are only supported in Document and Medical Imaging toolkits.

 

ORDER_RGBORGRAY

[3] Load the image as red, green, blue OR as a 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are supported in Document and Medical Imaging toolkits.

 

ORDER_BGRORGRAY

[4] Load the image as blue, green, red OR as a 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are supported in Document and Medical Imaging toolkits.

 

ORDER_ROMM

[5] ROMM order. ROMM only supports 24 and 48-bit images.

 

ORDER_BGRORGRAYORROMM

[6] Load the image as red, green, blue OR as a 12 or 16-bit grayscale image OR as ROMM. 12 and 16-bit grayscale images are supported in Document and Medical Imaging toolkits. ROMM only supports 24 and 48-bit color images.

nLayer

Index of the layer to load. This index is zero-based. Pass 0 to load the first layer, 1 to load the second layer, etc.

pLayerInfo

Pointer to a LAYERINFO structure to be updated with information about the loaded layer. Pass NULL for this parameter if layer information is not needed. If this parameter contains a valid pointer to a LAYERINFO structure, the lSize member should be set to the sizeof (LAYERINFO) before calling this function.

pLoadOptions

Pointer to optional extended load options. Pass NULL to use the default load options.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Support for 12 and 16-bit grayscale images is only available in Document and Medical Imaging toolkits.

Currently, only the PSD file format supports layers.

This function works similarly to the L_LoadBitmap function, except that it loads only a layer from a file. It loads the layer specified in nLayer.

Before calling this function, you may need to get or set file information, such as the number of layers on the file. Refer to Getting and Setting File Information.

The number of layers in a file is indicated in FILEINFO.Layers. If FILEINFO.Layers is 0, the file does not contains any layers and this function should not be called.

Since the function allocates storage to hold the image, it is up to you to free this storage by calling L_FreeBitmap.

Required DLLs and Libraries

LTFIL
File format DLLs

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 2000 / XP/Vista.

See Also

Functions:

L_LoadBitmap, L_FileInfo, L_SaveBitmapWithLayers

Topics:

Raster Image Functions: Loading Files

 

Loading and Saving Images

Example

This example loads the first layer from a file.

#define IDM_TEST_LOADLAYER_0 0
#define IDM_TEST_LOADLAYER_1 1
#define IDM_TEST_LOADLAYER_2 2

 L_INT LoadLayerExample(L_INT nId)
{
   L_INT nRet;
   FILEINFO FileInfo;
   BITMAPHANDLE Bitmap;
   LAYERINFO LayerInfo;
   L_INT nIndex= 0;
   L_TCHAR *pszLayer = NULL;

   switch(nId)
   {
   case IDM_TEST_LOADLAYER_0: 
      nIndex = 0; 
      pszLayer = TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\Layer0.psd");
      break; 
   case IDM_TEST_LOADLAYER_1: 
      nIndex = 1; 
      pszLayer = TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\Layer1.psd");
      break; 
   case IDM_TEST_LOADLAYER_2: 
      nIndex = 2; 
      pszLayer = TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\Layer2.psd");
      break; 
   }

   memset(&FileInfo, 0, sizeof(FILEINFO));
   FileInfo.uStructSize = sizeof(FileInfo); 
   if(L_FileInfo(TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\Bear.psd"), &FileInfo, sizeof(FILEINFO), 0, NULL) == SUCCESS) 
   {
      if(FileInfo.Layers) 
      {
         nRet = 0; 
         /* I have to set the lSize member of LayerInfo, otherwise L_LoadLayer will fail */
         memset(&LayerInfo, 0, sizeof(LAYERINFO)); 
         LayerInfo.uStructSize = sizeof(LAYERINFO); 
         nRet = L_LoadLayer(TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\Bear.psd"), &Bitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGRORGRAY, nIndex, &LayerInfo, NULL); 
         if(nRet != SUCCESS)
            return nRet;
         nRet = L_SaveBitmap(pszLayer, &Bitmap, FILE_PSD, 24, 0, NULL);
         if(nRet != SUCCESS)
            return nRet;
      }
   }
   return SUCCESS;
}