LBitmapWindow::DestroyZoomView
#include "ltwrappr.h"
L_INT LBitmapWindow::DestroyZoomView(uIndex)
L_UINT uIndex; |
/* index of the zoomed view to be destroyed*/ |
Destroys the specified Zoom View, and releases all resources associated with it.
Parameter |
Description |
uIndex |
Index of the zoomed view to be destroyed. This is a zero-based index. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
To attach a Zoom View to a window, call the LBitmapWindow::AddZoomView function.
When a Zoom View is no longer needed, call the LBitmapWindow::DestroyZoomView function to stop the specified Zoom View procedure and to detach it from the window handle.
If you need to destroy all the zoomed views that are attached to a specified window, destroy them from the last Zoom View to the first Zoom View. For example, if you have 5 Zoom Views associated with the specified window you need to do the following:
L_UINT uCount,i;
if(m_LAniWnd.HasZoomView ())
{
uCount = m_LAniWnd.GetZoomViewsCount ();
for(i=0; i < uCount;++i)
{
m_LAniWnd.DestroyZoomView(uCount-i-1);
}
}
Required DLLs and Libraries
LTZMV For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LBitmapWindow::HasZoomView, LBitmapWindow::AddZoomView, LBitmapWindow::UpdateZoomView, LBitmapWindow::GetZoomViewProps, LBitmapWindow::GetZoomViewsCount, Class Members. |
Topics: |
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Example
L_INT LBitmapWindow__DestroyZoomViewExample(LBitmapWindow &BmpWnd) { L_UINT uCount,i; if(BmpWnd.HasZoomView ()) { uCount = BmpWnd.GetZoomViewsCount (); for(i=0; i < uCount;++i) { BmpWnd.DestroyZoomView (uCount-i-1); } } return SUCCESS; }