Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
LBitmapBase::ConvertToDIB
#include "ltwrappr.h
virtual HGLOBAL LBitmapBase::ConvertToDIB(uType)
L_UINT uType; |
/* type of DIB */ |
Converts an LBitmapBase objects bitmap into a Windows device independent bitmap (DIB). When this function is completed, there are two copies of the image in memory: the DIB and the original LEAD bitmap. Freeing one will not affect the other.
Parameter |
Description |
|
uType |
Type of DIB to create. Possible values are: |
|
|
Value |
Meaning |
|
DIB_BITMAPINFOHEADER |
[0] DIB that uses a BITMAPINFOHEADER |
|
DIB_BITMAPV4HEADER |
[1] DIB that uses a BITMAPV4HEADER. (Introduced in Windows 95 and Windows NT 4.0) |
|
DIB_BITMAPV5HEADER |
[2] DIB that uses a BITMAPV5HEADER (Introduced in Windows 2000 and Windows 98) |
Returns
This function will return a handle to a DIB.
Comments
Call this function to get a device independent bitmap (DIB) copy from class object's bitmap.
When you no longer need the DIB, you can free it using the Windows GlobalFree function.
A DIB consists of one of the following:
a BITMAPFILEHEADER,
a BITMAPV4HEADER (introduced in Windows 95 and Windows NT 4.0),
or a BITMAPV5HEADER (introduced in Windows 2000 and Windows 98),
followed by a color table and then the bitmap data. The resulting DIB type is determined by the value of the uType flag.
The orientation of the image and color order will depend on how the image was loaded into the LEAD bitmap.
If you want to load another image using the same bitmap handle, you must initialize the bitmap handle again.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LBitmapBase::ConvertFromDIB, LBitmapBase::ConvertToDDB, LBitmapBase::ConvertFromDDB, Class Members |
Topics: |
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Example
//This example takes a LEAD bitmap, converts it to a V5 DIB and writes
//out the DIB as a bitmap file
#include <io.h> #include <fcntl.h> int MySaveFile(HGLOBAL hDIB, L_TCHAR *pszFileName) { HANDLE fp; unsigned char *pDIB; BITMAPFILEHEADER bfh; PBITMAPINFOHEADER pbih; SIZE_T nDIBsize; DWORD wWrittenBytes; nDIBsize = GlobalSize(hDIB); bfh.bfType = 0x4d42; //"BM"; bfh.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) + nDIBsize); bfh.bfReserved1 = 0; bfh.bfReserved2 = 0; pDIB = (L_UCHAR *)GlobalLock(hDIB); pbih = (PBITMAPINFOHEADER)pDIB; // Compute the offset to the array of color indices. bfh.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof (RGBQUAD); fp = CreateFile(pszFileName, GENERIC_ALL, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); if (fp == 0) return FALSE; WriteFile(fp, &bfh,(DWORD)(sizeof(BITMAPFILEHEADER)), &wWrittenBytes, NULL); WriteFile(fp, pDIB,(DWORD)(nDIBsize), &wWrittenBytes, NULL); CloseHandle(fp); GlobalUnlock(hDIB); return TRUE; } L_INT LBitmapBase__ConvertToDIBExample(LBitmapBase * pBitmap, L_TCHAR *pszFileName) { UNREFERENCED_PARAMETER(pszFileName); L_INT nRet; HGLOBAL hDIB; hDIB = pBitmap->ConvertToDIB(DIB_BITMAPV5HEADER); nRet =MySaveFile(hDIB, TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\erase\\dib3.bmp")); if(nRet !=SUCCESS) return nRet; GlobalFree(hDIB); return SUCCESS; }