LBitmapBase::GetPlayBackDisposalMethod

#include "ltwrappr.h"

L_UINT LBitmapBase::GetPlayBackDisposalMethod()

Gets the animation playback disposal method.

Returns

Animation playback disposal method. For possible values, refer to LBitmapBase::SetPlayBackDisposalMethod

Comments

Call this function to get the animation playback disposal method.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LBitmapBase::SetPlayBackDisposalMethod, Class Members

Topics:

Raster Image Functions: Creating and Maintaining Lists of Images

 

Implementing Animation

Example

L_INT LBitmapBase__GetPlayBackDisposalMethodExample()
{
   L_INT nRet;
   LBitmapBase MyBitmap;
   L_UINT uPBDM;
   MyBitmap.SetFileName(TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\image1.cmp")); 
   nRet =MyBitmap.Load();
   if(nRet !=SUCCESS)
      return nRet;
   uPBDM=MyBitmap.GetPlayBackDisposalMethod();
   return SUCCESS;
}