LAnnPoint::GetTransparent

#include "ltwrappr.h"

virtual L_BOOL LAnnPoint::GetTransparent()

Determines whether the bitmap associated with the Point object uses a transparent color. A transparent color is not painted when the image is painted.

Returns

TRUE

The bitmap uses a transparent color.

FALSE

The bitmap does not use a transparent color.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Topics:

Displaying and Manipulating Annotation Objects

Example

For an example,refer to LAnnPoint::SetTransparent.