LAnnotation::GetActiveState
#include "ltwrappr.h"
virtual L_UINT LAnnotation::GetActiveState()
Gets the Activation State of the specified object.
Returns
The object's activation state constant. Possible values are:
Value |
Meaning |
ANNACTIVE_DISABLED |
[0] The object will not respond to activation events. |
ANNACTIVE_ENABLED |
[1] The object will respond to activation events. |
Comments
The following types of objects respond to activation events:
Automation object
AudioClip
Button
HotSpot
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
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Example
L_INT LAnnotation_GetActiveStateExample(LAnnotation& LeadAnn) { L_INT nRet; L_UINT uActiveState ; ANNRECT AnnRect ; uActiveState = LeadAnn.GetActiveState() ; if (uActiveState != ANNACTIVE_ENABLED) { nRet = LeadAnn.SetActiveState(ANNACTIVE_ENABLED) ; if(nRet != SUCCESS) return nRet; } nRet = LeadAnn.GetRect(&AnnRect); if(nRet != SUCCESS) return nRet; return SUCCESS; }