LAnnAutomation::SetFontName

#include "ltwrappr.h"

virtual L_INT LAnnAutomation::SetFontName(pFontName, uFlags=0)

L_TCHAR * pFontName;

/* name of the font */

L_UINT uFlags;

/* reserved for future versions */

NOTE:

THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS.

Sets the font property of the annotation object.

Parameter

Description

pFontName

Character string containing the name of the font to assign.

uFlags

Reserved for future versions, use 0.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Specify the name of the font in a character string.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LAnnAutomation::GetFontName, LAnnAutomation::GetFontNameLen, LAnnAutomation::SetFontSize, LAnnAutomation::GetFontSize, LAnnAutomation::SetFontUnderline, LAnnAutomation::IsFontUnderline, LAnnAutomation::SetFontStrikeThrough, LAnnAutomation::IsFontStrikeThrough, LAnnAutomation::SetFontItalic, LAnnAutomation::IsFontItalic, LAnnAutomation::SetFontBold, LAnnAutomation::IsFontBold, Class Members

Topics:

Annotation Functions: Object Properties

 

Converting Automation Dialogs to Other Languages

Example

For an example, refer to LAnnAutomation::GetFontName.