LAnnPoint::GetTransparent
#include "ltwrappr.h"
virtual L_BOOL LAnnPoint::GetTransparent()
Determines whether the bitmap associated with the Point object uses a transparent color. A transparent color is not painted when the image is painted.
Returns
TRUE |
The bitmap uses a transparent color. |
FALSE |
The bitmap does not use a transparent color. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
For an example,refer to LAnnPoint::SetTransparent.