LAnnotationWindow::OnDraw

#include "ltwrappr.h"

virtual L_VOID LAnnotationWindow::OnDraw(hdc, Rect)

HDC hdc;

/* the device context */

RECT& Rect;

/* the rectangle to be updated */

This function is called whenever the class object updates its window.

Parameter

Description

hdc

The device context of the bitmap window.

Rect

The bitmap window rectangle to be updated.

Returns

None

Comments

Override this function if you want to do your own drawing on the class object's window.

This function will be called following the class object's own processing of the WM_PAINT message.

The rect parameter is passed by reference, and is a required parameter.

This function is overridden by the LAnnotationWindow to allow the class object to render the annotations to the window. If you override this function then you must call the parent-class implementation of this function for default processing.

Required DLLs and Libraries

LTANN
LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTISI
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Topics:

Implementing Special Effects

Example

For an example, refer to LAnnotationWindow::OnZoom.