LBitmap::AddFrame

#include "ltwrappr.h"

virtual L_INT LBitmap::AddFrame(pAddFrameInfo, uFlags = 0)

pADDFRAMEINFO pAddFrameInfo;

/* pointer to a structure */

L_UIN32T uFlags;

/* flags */

Adds a frame to the class object's bitmap. The frame is specified by the pAddFrameInfo parameter.

Parameter

Description

pAddFrameInfo

Pointer to an ADDFRAMEINFO structure that contains information about the frame to add.

uFlags

Reserved for future use. Must be 0.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.

This function does not support 12 and 16-bit grayscale and 48 and 64-bit color images. If the image is 12 and 16-bit grayscale and 48 and 64-bit color, the function will not return an error.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Required DLLs and Libraries

LTIMGEFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LBitmap::BricksTexture, LBitmap::Canvas, LBitmap::DisplaceMap, LBitmap::Fragment, LBitmap::Vignette, LBitmap::AddBorder, Class Members

Topics:

Raster Image Functions: Combining Images

 

Processing an Image

 

Raster Image Functions: Processing an Image

Example

L_INT LBitmap__AddFrameExample(LBitmap & Bitmap, L_TCHAR * pszFile,
                                                L_TCHAR * pszFrameFile)
{
   L_INT nRet;
   LBitmapBase BitmapFrame;
   ADDFRAMEINFO AddFrameInfo;
   AddFrameInfo.uStructSize = sizeof(ADDFRAMEINFO);
   
   nRet =Bitmap.Load(pszFile);
   if(nRet !=SUCCESS)
      return nRet;
   nRet =BitmapFrame.Load(pszFrameFile);
   if(nRet !=SUCCESS)
      return nRet;
   AddFrameInfo.pBitmapFrame = BitmapFrame.GetHandle ();
   AddFrameInfo.SmoothEdge = 40;
   
   nRet =Bitmap.AddFrame(&AddFrameInfo);
   if(nRet !=SUCCESS)
      return nRet;
   return SUCCESS;
}