LJp2FileFormat::SaveComposite

#include "ltwrappr.h"

L_INT LJp2FileFormat::SaveComposite(pszFile, pComposite, eFormat, nBitsPerPixel, nQFactor, pSaveOptions, pSaveCallBack, pUserData)

L_TCHAR * pszFile;

/* JPEG 2000 file name */

pL_JP2_JPXCOMPOSITE pComposite;

/* pointer to the L_JP2_JPXCOMPOSITE structure */

eJP2FILEFORMAT eFormat;

/* output file format */

L_INT nBitsPerPixel;

/* resulting files pixel depth */

L_INT nQFactor;

/* quality factor */

pSAVEFILEOPTION pSaveOptions;

/* pointer to optional extended save options */

LFile::SaveFileCallBack pSaveCallBack;

/* optional callback function */

L_VOID * pUserData;

/* pointer to more parameters for the callback */

Creates a file in any of the supported JPEG 2000 file formats, using the layer information you provide in pComposite.  

Parameter

Description

pszFile

Character string that contains the name of the JPEG 2000 file.

pComposite

Pointer to the L_JP2_JPXCOMPOSITE structure that provides information (color, opacity, pre-opacity, and compression) for all layers to be saved.

eFormat

Output JPEG 2000 file format.

nBitsPerPixel

Resulting files pixel depth. Possible values are: 8, 12, 16, 24, 32, 48, 64, and 0. Zero [0] means that each bitmap will be saved with its bits per pixel value, if that value is equal to one of the possible values (8, 12, 16, 24, 32, 48, or 64). If it is not one of the possible values, it will return: ERROR_J2K_UNSUPPORTED.

nQFactor

Quality factor. This value determines the degree of loss in the compression process. Possible values are from 0 to 255. Zero (0) represents lossless compression. Values between 1 and 255 are interpreted as a compression ratio.

pSaveOptions

Pointer to optional extended save options. Pass NULL to use the default save options.

pSaveCallBack

Optional callback function for additional processing.

 

If you do not provide a callback function, pass NULL.

 

If you provide a callback function, use the function pointer as the value of this parameter.

 

The callback function must adhere to the syntax described in LFile::SaveFileCallBack.

pUserData

Void pointer you can use to pass one or more additional parameters used by the callback function.

 

To use this feature, assign a value to a variable or create a structure that contains as many fields as you need. Then, in this parameter, pass the address of the variable or structure, casting it to L_VOID *. The callback function, which receives the address in its own pUserData parameter, can cast it to a pointer of the appropriate data type to access your variable or structure.

 

If additional parameters are not needed, pass NULL.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

LJp2FileFormat::SaveComposite creates a file in any of the supported JPEG 2000 file formats, using the layer information you provide in pComposite. The color bitmap must be allocated in all layers. If any color bitmap is not allocated, the function will return: ERROR_NO_BITMAP. All of the engines boxes will be reset. The JPEG 2000 part 1 (JP2) file format supports only one layer. If you set more than one layer in pComposite, only the first layer will be saved. Also, the JPEG 2000 part 1 (JP2) file format does not support multiple codestreams, so only the color bitmap will be saved. All of the currently-set engines boxes will also be saved in this file.

Required DLLs and Libraries

LTJP2
LFJ2K
LTIMGEFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LJp2FileFormat::Read, LJp2FileFormat::ReadList, LJp2FileFormat::ReadComposite, LJp2FileFormat::ReadFrames, LJp2FileFormat::Save, LJp2FileFormat::SaveList, LJp2FileFormat::AppendFrames, LJp2FileFormat::ReadMemory, LJp2FileFormat::ReadListMemory, LJp2FileFormat::ReadCompositeMemory, LJp2FileFormat::ReadFramesMemory, LJp2FileFormat::SaveMemory, LJp2FileFormat::SaveListMemory, LJp2FileFormat::SaveCompositeMemory, LJp2FileFormat::AppendFramesMemory, LBitmapList::Save

Topics:

Implementing JPEG 2000 Plug in Features

 

Raster Image Functions: Working with JPEG 2000

Example

This example saves/loads composite bitmaps in JPEG 2000 file format

L_LTJP2SAM_CLIB L_INT LJp2FileFormat__SaveCompositeExample(L_UINT8 * pXMLData, L_SIZE_T uSize)
{
   LJp2FileFormat Engine;
   L_INT  nRet;
   L_UINT i;
   L_JP2_JPXCOMPOSITE Composite; 
   L_JP2_XML_BOX XMLBox;
   pL_JP2_MPEG7_BOX pMPEG7Box;
   L_UINT uNumOfMPEG7;
   
   
   Composite.uStructSize = sizeof(L_JP2_JPXCOMPOSITE);
   /*Load an image*/
   nRet = Engine.ReadComposite(TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\image1.jpx"),&Composite,0,ORDER_BGR,NULL, NULL, NULL, NULL);
   if(nRet != SUCCESS)
      return nRet;
   
   /*Read MPEG7 boxes*/
   Engine.GetBoxes( L_JPXB_MPEG7, (L_VOID**)&pMPEG7Box,&uNumOfMPEG7);
   
   /*Reset all engine boxes*/
   Engine.ResetBoxes();
   /*Set JPX Engine Boxes*/
   if(uNumOfMPEG7)
   {
      Engine.SetBoxes(L_JPXB_MPEG7,pMPEG7Box,uNumOfMPEG7);
   }
   
   /*Set codestream compression type*/
   for(i = 0; i < Composite.uNumOfBitmaps; i++)
   {
      Composite.pBitmaps[i].eColorFormat      = LEADJP2_J2K;
      Composite.pBitmaps[i].eOpacityFormat    = LEADJP2_J2K;
      Composite.pBitmaps[i].ePreOpacityFormat = LEADJP2_J2K;
   }
   /*Create an XML box*/
   XMLBox.uStructSize = sizeof(L_JP2_XML_BOX);
   XMLBox.pData = pXMLData;
   XMLBox.uDataSize = uSize;
   /*Set XML box of JPX engine*/
   Engine.SetBoxes(L_JPXB_XML,&XMLBox,1);
   /*Save the image in JPx format*/
   nRet = Engine.SaveComposite(TEXT("%UserProfile%\\My Documents\\LEADTOOLS Images\\Test.jpx"), &Composite,LEADJP2_JPX, 24, 5,NULL, NULL, NULL);
   if(nRet != SUCCESS)
      return nRet;
   /*Free MPEG7 boxes*/
   if(uNumOfMPEG7)
      Engine.FreeBoxes( L_JPXB_MPEG7, pMPEG7Box, uNumOfMPEG7);
   
   
   /*Free composite bitmaps*/
   for(i = 0; i < Composite.uNumOfBitmaps; i++)
   {
      if(Composite.pBitmaps[i].ColorBitmap.Flags.Allocated)
         L_FreeBitmap(&Composite.pBitmaps[i].ColorBitmap);
      if(Composite.pBitmaps[i].OpacityBitmap.Flags.Allocated)
         L_FreeBitmap(&Composite.pBitmaps[i].OpacityBitmap);
      if(Composite.pBitmaps[i].PreOpacityBitmap.Flags.Allocated)
         L_FreeBitmap(&Composite.pBitmaps[i].PreOpacityBitmap);
   }
   /*Free composite structure*/
   Engine.FreeComposite( &Composite);
   return SUCCESS;
}