IltmmPlay::put_StillTap
#include "ltmm.h"
C Syntax |
HRESULT IltmmPlay__put_StillTap(pPlay, Tap) |
C++ Syntax |
HRESULT put_StillTap(Tap) |
IltmmPlay *pPlay; |
/* pointer to an interface */ |
long Tap; |
/* capture point */ |
Sets a value that indicates the point at which the still image is captured.
Parameter |
Description |
pPlay |
Pointer to an IltmmPlay interface. |
Tap |
Value that indicates the point at which the still image is captured. For a list of possible values, refer to the ltmmPlay_StillTap constants. |
Returns
S_OK |
The function was successful. |
<> S_OK |
An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
Comments
Still images can be captured using IltmmPlay::GetStillDIB, IltmmPlay::GetStillPicture, IltmmPlay::SaveStillDIB or IltmmPlay::SaveStillBitmap.
To get the current tap point, call IltmmPlay::get_StillTap.
Required DLLs and Libraries
LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Elements: |
IltmmPlay::get_StillTap, IltmmPlay::GetStillDIB, IltmmPlay::GetStillPicture, IltmmPlay::SaveStillDIB, IltmmPlay::SaveStillBitmap |
Topics: |
Example
For a C example, refer to the IltmmPlay::get_StillTap Example for C.
For a C++ example, refer to the IltmmPlay::get_StillTap Example for C++.