Available in LEADTOOLS Multimedia toolkits. |
ILMVPredator Interface
Data types:
enum
REFERENCE_FRAME
{
REF_USEBUFFER,
REF_USENEXTFRAME,
REF_USECOLOR,
};
typedef [v1_enum]
enum HorizontalDirectionConstants
{
HORIZONTAL_DIRECTION_LEFT = 0,
HORIZONTAL_DIRECTION_RIGHT = 1
} HorizontalDirectionConstants;
typedef [v1_enum] enum
VerticalDirectionConstants
{
VERTICAL_DIRECTION_UP
= 0,
VERTICAL_DIRECTION_DOWN
= 1
}
VerticalDirectionConstants;
ILMVPredator Interface
Properties:
Type |
Property name |
Description |
|
VARIANT_BOOL |
Enabled |
Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
|
VARIANT_BOOL |
FirstFrameIsReference |
Enables or disables setting the first frame in every play session as the reference frame. If this is VARIANT_TRUE, the first frame in every play session will be set as the reference frame (Usually the first frame in a movie). |
|
Long |
Threshold |
Value used to control an object's detection level. A lower threshold provides stronger object detection. Range: 1 to 100. |
|
Long |
HorizontalPixels |
Gets or sets the number of horizontal displacement pixels. The value ranges from 0 to video width. |
|
Long |
VerticalPixels |
Gets or sets the number of vertical displacement pixels. The value ranges from 0 to video height. |
|
HorizontalDirectionConstants |
HorizontalDirection |
Gets or sets the horizontal displacement direction. Possible value can be on of the following: |
|
|
|
Value |
Meaning |
|
|
HORIZONTAL_DIRECTION_LEFT |
The pixels displace from right to left. |
|
|
HORIZONTAL_DIRECTION_RIGHT |
The pixels displace from left to right. |
VerticalDirectionConstants |
VerticalDirection |
Gets or sets the vertical displacement direction. Possible value can be on of the following: |
|
|
|
Value |
Meaning |
|
|
VERTICAL_DIRECTION_UP |
The pixels displace from down to up. |
|
|
VERTICAL_DIRECTION_DOWN |
The pixels displace from up to down. |
Methods:
Method |
Parameters |
Description |
||
SetReferenceFrame |
byte* pBuffer, [in] long lRGBColor, [in] REFERENCE_FRAME opt |
Sets the reference frame of the movie. |
||
|
|
Parameters |
Description |
|
|
|
pBuffer |
Buffer contains the reference frame. This buffer should have the same dimensions (width and height), and the same bits per pixel as the movie. |
|
|
|
lRGBColor |
pixel color (RGB 24-bit). The reference frame will be set as a solid frame with the color specified in this parameter. |
|
|
|
Opt |
flag that controls the reference frame. Possible values are: |
|
|
|
|
Value |
Meaning |
|
|
|
REF_USEBUFFER |
only the pBuffer member is used. |
|
|
|
REF_USENEXTFRAME |
the next frame in the movie is taken as the reference frame. |
|
|
|
REF_USECOLOR |
the lRGBColor parameter is used. |