The following tables list the members exposed by Medical3DContainer.
Name | Description | |
---|---|---|
![]() | Medical3DContainer Constructor | Overloaded. |
Name | Description | |
---|---|---|
![]() | BackgroundColor | Gets or sets the color of the background. |
![]() | Camera | (Read only) Gets the class containing the camera properties. |
![]() | CurrentObjectIndex | Gets or sets the index of the object that will be affected by the mouse events. |
![]() | Inverted | Gets or sets the value indicating whether to show the object in the inversion mode. |
![]() | MIP | (Read only) Gets the class containing information, properties and methods that will be applied to all objects of the container when using the MIP rendering technique. |
![]() | MPR | (Read only) Gets the class containing information, properties and methods that will be applied to all objects of the container when using the MPR rendering technique. |
![]() | Objects | (Read only) Gets the Medical3DObjectCollection<Medical3DObject> assigned to the container. |
![]() | OwnerControl | Gets the 3D controls associated with this container. |
![]() | Space | Gets or sets the value that determines whether to rotate objects using the object space or the view space. |
![]() | VolumeType | Gets or sets the rendering volume type. |
![]() | VRT | (Read only) Gets the class containing information, properties and methods that will be applied to all objects of the container when using the VRT rendering technique. |
Name | Description | |
---|---|---|
![]() | Dispose | Overloaded. Releases all resources used by the Medical3DContainer. |
![]() | HandleMouseDown | Handles the mouse down event that occur on the control. |
![]() | HandleMouseMove | Handles the mouse move event that occurs on the control. |
![]() | HandleMouseUp | Handles the mouse up event that occurs on the control. |
![]() | Render | Renders the objects of the container on the specified control. |
![]() | ResetPosition | Resets the position of all objects in the container to (0, 0, 0). |
![]() | ResetRotation | Resets the rotation of all the objects to (0, 0, 0). |
![]() | ResetScale | Resets the scale of all the objects in the container. |
![]() | RotateX | Rotates all the objects in the container by a specific amount in the x-axis. |
![]() | RotateY | Rotates all the objects in the container by a specific amount in the y-axis. |
![]() | RotateZ | Rotates all the objects in the container by a specific amount in the z-axis. |
![]() | Scale | Overloaded. Scales all objects in the container by a specific amount in all directions. |
![]() | ScaleX | Scales all objects in the container by a specific amount in the x-axis. |
![]() | ScaleY | Scales all objects in the container by a specific amount in the y-axis. |
![]() | ScaleZ | Scales all objects in the container by a specific amount in the z-axis. |
![]() | Translate | Translates all objects in the container by a specific amount in the specific axis. |
![]() | TranslateX | Translates all objects in the container by a specific amount in the x-axis. |
![]() | TranslateY | Translates all objects in the container by a specific amount in the y-axis. |
![]() | TranslateZ | Translates all objects in the container by a specific amount in the z-axis. |
Name | Description | |
---|---|---|
![]() | CreateObject | Optional delegate method for additional processing. |
![]() | PostPaint | Optional delegate method for additional processing. |