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Creating and Saving a 3D Mesh Tutorial

This tutorial teaches you how to create a 3D object, which then can be converted to a mesh and saved.

  1. Start with the project you created in Creating A 3D Object.
  2. Run the program now and you will see a 2x2 layout with one of the slots filled with a 3D object. This 3D object is rendered using the VRT (Volume Rendering Technique).
  3. Convert the 3D object into a mesh. This is done by changing the volume type to SSD (Shaded Surface display). Add the following line at the end of the InitClass() method:
    [Visual Basic]
                ' Change the volume type of the rendered object to SSD
                control3D.ObjectsContainer.VolumeType = Medical3DVolumeType.SSD
                
    
    [C#]
                // Change the volume type of the rendered object to SSD
                control3D.ObjectsContainer.VolumeType = Medical3DVolumeType.SSD;
                
    
  4. You may want to add the following code before step (3) above as converting the object to mesh can be a time-consumer process.
    [Viusal Basic]
                this.Show()
                this.Update()
                
    
    [C#]
                this.Show();
                this.Update();
                
    
  5. Now you have created a 3D Mesh. To change the surface, use the Medical3DObject.Slab.IsoThreshold property.
  6. Save the mesh. To save the mesh, simply add this line at the end of the InitClass() method:
    [Visual Basic]
                // Save the mesh under the name TestMesh.
                control3D.ObjectsContainer.Objects[0].SSD.SaveMesh("C:\TestMesh.x")
                
    
    [C#]
                // Save the mesh to a file
                control3D.ObjectsContainer.Objects[0].SSD.SaveMesh(@"C:\TestMesh.x");
                
    
    Note: If you open C:\ through Windows Explorer, you will notice the mesh was saved as “TestMesh.x”.
  7. The initClass() method should look as follows:
    [Visual Basic]
                Private Sub InitClass()
                     RasterSupport.Unlock(RasterSupportType.Dicom, " Your Dicom Key")
                     RasterSupport.Unlock(RasterSupportType.Medical, "Your Medical Key")
                     RasterSupport.Unlock(RasterSupportType.Medical3d, "Your Medical 3D Key")
                     
                     ' Create a new instance of the Codecs class, which will be used to load the images.
                     Dim _codecs As RasterCodecs = New RasterCodecs()
                     ' Create a new instance of the Medical Viewer. The layout will be divided to 2X2.
                     Dim viewer As MedicalViewer = New MedicalViewer(2, 2)
                     ' Fit the view to the whole form
                     viewer.Dock = DockStyle.Fill
                     ' Create the 3D control that will hold the 3D object.
                     Dim control3D As Medical3DControl = New Medical3DControl()
                     control3D.AddAction(MedicalViewerActionType.WindowLevel)
                     control3D.SetAction(MedicalViewerActionType.WindowLevel, MedicalViewerMouseButtons.Left, MedicalViewerActionFlags.Active)
                     Dim object3D As Medical3DObject = New Medical3DObject()
                     ' Add the newly created 3D object to the control.
                     control3D.ObjectsContainer.Objects.Add(object3D)
                     object3D.Image = _codecs.Load("C:\Users\Public\Documents\LEADTOOLS Images\image1.dcm")
                     ' Add the cell above to the MedicalViewer.
                     viewer.Cells.Add(control3D)
                     Controls.Add(viewer)
                     
                     Me.Show()
                     Me.Update()
                     
                     ' Change the volume type of the rendered object to SSD
                     control3D.ObjectsContainer.VolumeType = Medical3DVolumeType.SSD
                     
                     ' Save the mesh to a file
                     control3D.ObjectsContainer.Objects(0).SSD.SaveMesh("C:\TestMesh.x")
                End Sub
                
    
    [C#]
                void InitClass()
                {
                     RasterSupport.Unlock(RasterSupportType.Dicom, " Your Dicom Key");
                     RasterSupport.Unlock(RasterSupportType.Medical, "Your Medical Key");
                     RasterSupport.Unlock(RasterSupportType.Medical3d, "Your Medical 3D Key");
                     
                     // Create a new instance of the Codecs class, which will be used to load the images.
                     RasterCodecs _codecs = new RasterCodecs();
                     // Create a new instance of the Medical Viewer. The layout will be divided to 2X2.
                     MedicalViewer viewer = new MedicalViewer(2, 2);
                     // Fit the view to the whole form
                     viewer.Dock = DockStyle.Fill;
                     // Create the 3D control that will hold the 3D object.
                     Medical3DControl control3D = new Medical3DControl();
                     control3D.AddAction(MedicalViewerActionType.WindowLevel);
                     control3D.SetAction(MedicalViewerActionType.WindowLevel, MedicalViewerMouseButtons.Left, MedicalViewerActionFlags.Active);
                     Medical3DObject object3D = new Medical3DObject();
                     // Add the newly created 3D object to the control.
                     control3D.ObjectsContainer.Objects.Add(object3D);
                     object3D.Image = _codecs.Load(@"C:\Users\Public\Documents\LEADTOOLS Images\image1.dcm");
                     // Add the cell above to the MedicalViewer.
                     viewer.Cells.Add(control3D);
                     Controls.Add(viewer);
                     
                     this.Show();
                     this.Update();
                     
                     // Change the volume type of the rendered object to SSD
                     control3D.ObjectsContainer.VolumeType = Medical3DVolumeType.SSD;
                     
                     // Save the mesh to a file
                     control3D.ObjectsContainer.Objects[0].SSD.SaveMesh(@"C:\TestMesh.x");
                }
                
    
  8. Run the program and you should see see a 2X2 layout with one of the slots filled with a 3D object. The 3D object is rendered using the SSD (Shaded Surface display).

    Note: To view higher quality images, we provide DICOMDIR sample files which can be downloaded from here. For more information on building 3D objects from a DICOMDIR, please see Loading a DICOMDIR To Create a 3D Object.