- fileName
- A System.String containing the name of the image file to load.
- bitsPerPixel
Resulting image pixel depth. Valid values are:
Value Meaning 0 Keep the original file's pixel depth (Do not convert). 1 to 8 The specified bits per pixel in the resulting image. 12 12 bits per pixel in the resulting image. 16 16 bits per pixel in the resulting image. 24 24 bits per pixel in the resulting image. 32 32 bits per pixel in the resulting image. 48 48 bits per pixel in the resulting image. 64 64 bits per pixel in the resulting image.
- order
- The desired color order.
- channelIndex
- Index of the channel to load. This index is zero-based. Pass 0 to load the first channel, 1 to load the second channel, etc.
- channelInfo
- a CodecsPsdChannelInfo object to be updated with information about the loaded channel. Pass a null reference (Nothing in Visual Basic) for this parameter if channel information is not needed.
Visual Basic (Declaration) | |
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Public Function LoadPsdChannel( _ ByVal fileName As String, _ ByVal bitsPerPixel As Integer, _ ByVal order As CodecsLoadByteOrder, _ ByVal channelIndex As Integer, _ ByVal channelInfo As CodecsPsdChannelInfo _ ) As RasterImage |
Visual Basic (Usage) | Copy Code |
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Dim instance As RasterCodecs Dim fileName As String Dim bitsPerPixel As Integer Dim order As CodecsLoadByteOrder Dim channelIndex As Integer Dim channelInfo As CodecsPsdChannelInfo Dim value As RasterImage value = instance.LoadPsdChannel(fileName, bitsPerPixel, order, channelIndex, channelInfo) |
C# | |
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public RasterImage LoadPsdChannel( string fileName, int bitsPerPixel, CodecsLoadByteOrder order, int channelIndex, CodecsPsdChannelInfo channelInfo ) |
C++/CLI | |
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public: RasterImage^ LoadPsdChannel( String^ fileName, int bitsPerPixel, CodecsLoadByteOrder order, int channelIndex, CodecsPsdChannelInfo^ channelInfo ) |
Parameters
- fileName
- A System.String containing the name of the image file to load.
- bitsPerPixel
Resulting image pixel depth. Valid values are:
Value Meaning 0 Keep the original file's pixel depth (Do not convert). 1 to 8 The specified bits per pixel in the resulting image. 12 12 bits per pixel in the resulting image. 16 16 bits per pixel in the resulting image. 24 24 bits per pixel in the resulting image. 32 32 bits per pixel in the resulting image. 48 48 bits per pixel in the resulting image. 64 64 bits per pixel in the resulting image. - order
- The desired color order.
- channelIndex
- Index of the channel to load. This index is zero-based. Pass 0 to load the first channel, 1 to load the second channel, etc.
- channelInfo
- a CodecsPsdChannelInfo object to be updated with information about the loaded channel. Pass a null reference (Nothing in Visual Basic) for this parameter if channel information is not needed.
Return Value
The Leadtools.RasterImage object that this method loads.This example loads all channels from a PSD file
Visual Basic | Copy Code |
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Public Sub LoadPsdChannels() Dim codecs As New RasterCodecs() Dim srcFileName As String = Path.Combine(LEAD_VARS.ImagesDir, "Sunflower.psd") Dim imageInfo As CodecsImageInfo = codecs.GetInformation(srcFileName, False) For iCount As Integer = 0 To imageInfo.Psd.Channels - 1 Dim ChannelInfo As New CodecsPsdChannelInfo() Dim ChannelImage As RasterImage = codecs.LoadPsdChannel(srcFileName, 0, CodecsLoadByteOrder.Rgb, iCount, ChannelInfo) Dim destFileName As String = Path.Combine(LEAD_VARS.ImagesDir, "Channel_") destFileName = destFileName & iCount & ".Bmp" codecs.Save(ChannelImage, destFileName, RasterImageFormat.Bmp, ChannelImage.BitsPerPixel) ChannelImage.Dispose() Next ' Clean up codecs.Dispose() End Sub Public NotInheritable Class LEAD_VARS Public Const ImagesDir As String = "C:\Users\Public\Documents\LEADTOOLS Images" End Class |
C# | Copy Code |
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public void LoadPsdChannels() { RasterCodecs codecs = new RasterCodecs(); string srcFileName = Path.Combine(LEAD_VARS.ImagesDir, "Sunflower.psd"); CodecsImageInfo imageInfo = codecs.GetInformation(srcFileName, false); for (int iCount = 0; iCount < imageInfo.Psd.Channels; iCount++) { CodecsPsdChannelInfo ChannelInfo = new CodecsPsdChannelInfo(); RasterImage ChannelImage = codecs.LoadPsdChannel(srcFileName, 0, CodecsLoadByteOrder.Rgb, iCount, ChannelInfo); string destFileName = Path.Combine(LEAD_VARS.ImagesDir, "Channel_"); destFileName = destFileName + iCount + ".Bmp"; codecs.Save(ChannelImage, destFileName, RasterImageFormat.Bmp, ChannelImage.BitsPerPixel); ChannelImage.Dispose(); } // Clean up codecs.Dispose(); } static class LEAD_VARS { public const string ImagesDir = @"C:\Users\Public\Documents\LEADTOOLS Images"; } |
SilverlightCSharp | Copy Code |
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SilverlightVB | Copy Code |
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Use this method to load PSD files only.
This method works similarly to a normal RasterCodecs.Load or RasterCodecs.LoadAsync methods, except that it loads only a channel from a PSD file. It loads the channel specified in channel.
Before calling this method, you may need to get or set file information, such as the number of channels on the file. Refer to CodecsPsdImageInfo.
The number of channels in a file is indicated in CodecsPsdImageInfo.Channels. If this number is 0, the file does not contains any channels and this method should not be called.
Target Platforms: Silverlight, Windows XP, Windows Server 2003 family, Windows Server 2008 family, Windows Vista, Windows 7, MAC OS/X (Intel Only)