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Item(String) Property
See Also 
Leadtools.Multimedia Namespace > Processors Class > Item Property : Item(String) Property



name
The string name of the item to get or set.
Gets or sets the Processor item with the specified name.

Syntax

Visual Basic (Declaration) 
Overloads Public Property Item( _
   ByVal name As String _
) As Processor
Visual Basic (Usage)Copy Code
Dim instance As Processors
Dim name As String
Dim value As Processor
 
instance.Item(name) = value
 
value = instance.Item(name)
C# 
public Processor Item( 
   string name
) {get; set;}
C++/CLI 
public:
property Processor^ Item {
   Processor^ get(String^ name);
   void set (String^ nameProcessor^ value);
}

Parameters

name
The string name of the item to get or set.

Property Value

The Processor item with the specified name.

Exceptions

Example

Visual BasicCopy Code
Public _result As Boolean = False
Public _form As PlayCtrlForm = New PlayCtrlForm()
Public Sub IndexOfExample()
   ' reference the play control
   Dim playctrl As PlayCtrl = _form.PlayCtrl

   Try
      ' get the play controls available audio processors
      Dim allProcs As AudioProcessors = playctrl.AudioProcessors

      ' get the play controls selected audio processors
      Dim selProcs As AudioProcessors = playctrl.SelectedAudioProcessors

      ' add a couple processors to the selected audio processors collection
      selProcs.Add(allProcs.Chorus)
      selProcs.Add(allProcs.Echo)

      ' get the indexes of added audio processors
      Dim i As Integer = selProcs.IndexOf(allProcs.Chorus)
      Dim j As Integer = selProcs.IndexOf(allProcs.Echo)

      ' set the result to what we expect
      _result = (i > -1 AndAlso j > -1 AndAlso i <> j)
   Catch e1 As Exception
      _result = False
   End Try
End Sub
C#Copy Code
public bool _result = false;
public PlayCtrlForm _form = new PlayCtrlForm();
public void IndexOfExample()
{
   // reference the play control
   PlayCtrl playctrl = _form.PlayCtrl;

   try
   {
      // get the play controls available audio processors
      AudioProcessors allProcs = playctrl.AudioProcessors;

      // get the play controls selected audio processors
      AudioProcessors selProcs = playctrl.SelectedAudioProcessors;

      // add a couple processors to the selected audio processors collection
      selProcs.Add(allProcs.Chorus);
      selProcs.Add(allProcs.Echo);

      // get the indexes of added audio processors
      int i = selProcs.IndexOf(allProcs.Chorus);
      int j = selProcs.IndexOf(allProcs.Echo);

      // set the result to what we expect
      _result = (selProcs[i] == selProcs.Chorus && selProcs[j] == selProcs.Echo);
      //_result = (i > -1 && j > -1 && i != j);
   }            
   catch (Exception)
   {
      _result = false;
   }
}

Remarks

This property provides the ability to access a specific item in the collection by using the following syntax: myCollection[index] The C# language uses the this keyword to define the indexers instead of implementing the Item property. Visual Basic implements Item as a default property, which provides the same indexing functionality.

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 2000, Windows XP, Windows Server 2003 family, Windows Server 2008 family, Windows Vista, Windows 7

See Also