The MedicalViewerAnimationFlags Enumeration is available as an add-on to the LEADTOOLS Medical Imaging toolkits.
Specifies constants that control the animation feature.Visual Basic (Declaration) | |
---|---|
<FlagsAttribute()> Public Enum MedicalViewerAnimationFlags Inherits System.Enum Implements IComparable, IConvertible, IFormattable |
Visual Basic (Usage) | Copy Code |
---|---|
Dim instance As MedicalViewerAnimationFlags |
C# | |
---|---|
[FlagsAttribute()] public enum MedicalViewerAnimationFlags : System.Enum, IComparable, IConvertible, IFormattable |
C++/CLI | |
---|---|
[FlagsAttribute()] public enum class MedicalViewerAnimationFlags : public System.Enum, IComparable, IConvertible, IFormattable |
Member | Description |
---|---|
Loop | When the animation reaches the end frame, it will bounce back and play in reverse until it reaches the start frame and play the animation all over again. |
PaintBicubic | Paint using bicubic interpolation while playing the animation. |
PaintNormal | Paint normally while playing the animation. |
PaintResample | Paint using resample interpolation while playing the animation. |
PlayBackward | Play backward. |
PlayForward | Play forward. |
PlayOnSelection | Play the animation while the cell is selected. When deselecting the cell, the animation will stop. When selecting the cell, the animation will start. |
Sequence | When the animation reaches the end frame, it will jump to the start frame and play the animation all over again. |
ShowAnnotations | Show the annotation object while playing the animation. |
ShowRegions | Show the region object while playing the animation. |
Shuffle | The animation engine will pick a random frame every time when playing the animation. |
System.Object
System.ValueType
System.Enum
Leadtools.MedicalViewer.MedicalViewerAnimationFlags
Target Platforms: Microsoft .NET Framework 2.0, Windows 2000, Windows XP, Windows Server 2003 family, Windows Server 2008 family, Windows Vista, Windows 7