The following tables list the members exposed by DiceEffectCommand.
Name | Description | |
---|---|---|
DiceEffectCommand Constructor | Overloaded. |
Name | Description | |
---|---|---|
BorderColor | Gets or sets the color of the border that will be drawn around the dice blocks. | |
Flags | Gets or sets flags that specify how to apply the effect. | |
HasProgress | Determines if the command object has a progress event handler set. Supported in Silverlight, Windows Phone 7 (Inherited from Leadtools.ImageProcessing.RasterCommand) | |
Randomize | Gets or sets the starting point, or randomize value for the randomization process. | |
XBlock | Gets or sets the width of each block in pixels or the number of blocks per row. | |
YBlock | Gets or sets the height of each block in pixels or the number of blocks per column. |
Name | Description | |
---|---|---|
OnProgress | Implements Leadtools.ImageProcessing.IRasterCommand.OnProgress(Leadtools.ImageProcessing.RasterCommandProgressEventArgs). Supported in Silverlight, Windows Phone 7 (Inherited from Leadtools.ImageProcessing.RasterCommand) | |
Run | Implements Leadtools.ImageProcessing.IRasterCommand.Run(Leadtools.RasterImage). Supported in Silverlight, Windows Phone 7 (Inherited from Leadtools.ImageProcessing.RasterCommand) | |
ToString | Overridden. Returns a meaningful name for this command. |
Name | Description | |
---|---|---|
Progress | Implements Leadtools.ImageProcessing.IRasterCommand.Progress. Supported in Silverlight, Windows Phone 7 (Inherited from Leadtools.ImageProcessing.RasterCommand) |