Note: This topic is for Document/Medical only.
The audio annotation object(AnnAudioObject) is a scaled image that can be activated to play an audio (WAV) clip. Programmatically, the boundaries and location of the audio object can be controlled using the following properties:
The AnnAudioObject class inherits the following properties from the AnnObject class that provide support for font, pen and brush characteristics:
The name of the audio object can be controlled using the following properties, inherited from the AnnObject class:- Header
- HeaderBackground
- HeaderDecorations
- HeaderFontFamilyName
- HeaderFontSize
- HeaderFontStretch
- HeaderFontStyle
- HeaderFontWeight
- HeaderForeground
- HeaderOffset
- IsHeaderRestricted
- IsHeaderVisible
The following properties may be used in transforming an audio annotation object:
An object can be part of a group annotation object or part of a container object. It cannot be part of both a group and a container at the same time.
The following properties can also be used to programmatically set characteristics of an AnnAudioObject class object:
For more information about the automated audio clip annotation object, refer to WPF Annotation Objects - Automated Features and WPF Automated Annotations - Audio Tab.