Gets or sets the default picture used by all
AnnAudioObject objects.
Supported in Silverlight, Windows Phone 7
Syntax
Visual Basic (Declaration) | |
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Public Shared Property DefaultPicture As AnnPicture |
C# | |
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public static AnnPicture DefaultPicture {get; set;} |
Property Value
An
AnnPicture class that defines the picture used by the
AnnAudioObject.
Example
Visual Basic | Copy Code |
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Public Sub AnnAudioObject_DefaultPicture(ByVal container As AnnContainer, ByVal viewer As ImageViewer, ByVal newAudioPicture As String)
' first add a new AnnAudioObject with the original picture
Dim obj As AnnAudioObject = New AnnAudioObject()
obj.Rect = New Rect(100, 100, 100, 100)
container.Children.Add(obj)
MessageBox.Show("An audio object with the original picture")
' now change the picture to one of our own
Dim picture As AnnPicture = New AnnPicture(New BitmapImage(New Uri(newAudioPicture)))
AnnAudioObject.DefaultPicture = picture
' at this point, all new AnnAudioObject objects will use this new picture
' add another audio object
obj = New AnnAudioObject()
obj.Rect = New Rect(100, 210, 100, 100)
container.Children.Add(obj)
MessageBox.Show("An audio object with the new picture")
' set the picture back to the original value
AnnAudioObject.UseOriginalPicture = True
' add another audio object
obj = New AnnAudioObject()
obj.Rect = New Rect(100, 320, 100, 100)
container.Children.Add(obj)
MessageBox.Show("An audio object with the original picture")
End Sub |
C# | Copy Code |
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public void AnnAudioObject_DefaultPicture(AnnContainer container, ImageViewer viewer, string newAudioPicture)
{
// first add a new AnnAudioObject with the original picture
AnnAudioObject obj = new AnnAudioObject();
obj.Rect = new Rect(100, 100, 100, 100);
container.Children.Add(obj);
MessageBox.Show("An audio object with the original picture");
// now change the picture to one of our own
AnnPicture picture = new AnnPicture(new BitmapImage(new Uri(newAudioPicture)));
AnnAudioObject.DefaultPicture = picture;
// at this point, all new AnnAudioObject objects will use this new picture
// add another audio object
obj = new AnnAudioObject();
obj.Rect = new Rect(100, 210, 100, 100);
container.Children.Add(obj);
MessageBox.Show("An audio object with the new picture");
// set the picture back to the original value
AnnAudioObject.UseOriginalPicture = true;
// add another audio object
obj = new AnnAudioObject();
obj.Rect = new Rect(100, 320, 100, 100);
container.Children.Add(obj);
MessageBox.Show("An audio object with the original picture");
} |
SilverlightCSharp | Copy Code |
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public void AnnAudioObject_DefaultPicture(AnnContainer container, ImageViewer viewer, string newAudioPicture)
{
// first add a new AnnAudioObject with the original picture
AnnAudioObject obj = new AnnAudioObject();
obj.Rect = new Rect(100, 100, 100, 100);
container.Children.Add(obj);
MessageBox.Show("An audio object with the original picture");
// now change the picture to one of our own
AnnPicture picture = new AnnPicture(new BitmapImage(new Uri(newAudioPicture)));
AnnAudioObject.DefaultPicture = picture;
// at this point, all new AnnAudioObject objects will use this new picture
// add another audio object
obj = new AnnAudioObject();
obj.Rect = new Rect(100, 210, 100, 100);
container.Children.Add(obj);
MessageBox.Show("An audio object with the new picture");
// set the picture back to the original value
AnnAudioObject.UseOriginalPicture = true;
// add another audio object
obj = new AnnAudioObject();
obj.Rect = new Rect(100, 320, 100, 100);
container.Children.Add(obj);
MessageBox.Show("An audio object with the original picture");
} |
SilverlightVB | Copy Code |
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Public Sub AnnAudioObject_DefaultPicture(ByVal container As AnnContainer, ByVal viewer As ImageViewer, ByVal newAudioPicture As String)
' first add a new AnnAudioObject with the original picture
Dim obj As AnnAudioObject = New AnnAudioObject()
obj.Rect = New Rect(100, 100, 100, 100)
container.Children.Add(obj)
MessageBox.Show("An audio object with the original picture")
' now change the picture to one of our own
Dim picture As AnnPicture = New AnnPicture(New BitmapImage(New Uri(newAudioPicture)))
AnnAudioObject.DefaultPicture = picture
' at this point, all new AnnAudioObject objects will use this new picture
' add another audio object
obj = New AnnAudioObject()
obj.Rect = New Rect(100, 210, 100, 100)
container.Children.Add(obj)
MessageBox.Show("An audio object with the new picture")
' set the picture back to the original value
AnnAudioObject.UseOriginalPicture = True
' add another audio object
obj = New AnnAudioObject()
obj.Rect = New Rect(100, 320, 100, 100)
container.Children.Add(obj)
MessageBox.Show("An audio object with the original picture")
End Sub |
Remarks
Requirements
Target Platforms: Silverlight 3.0, Windows XP, Windows Server 2003 family, Windows Server 2008 family, Windows Vista, Windows 7, MAC OS/X (Intel Only)
See Also