The Save(Stream,AnnContainer) Method supports WPF/Silverlight.
The Save(Stream,AnnContainer) Method is available in LEADTOOLS Document and Medical Imaging toolkits.
Saves the annotation objects to a stream.
Supported in Silverlight, Windows Phone 7
Syntax
Parameters
- stream
- The stream to which to save the objects.
- container
- An AnnContainer containing the objects to be saved.
Example
Visual Basic | Copy Code |
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Public Sub AnnCodecs_LoadSaveContainer()
' create a new annotation container
Dim container As New AnnContainer()
' add a few objects into the container
Dim rectObj As New AnnRectangleObject()
rectObj.Rect = New Rect(100, 100, 100, 100)
rectObj.Stroke = Colors.Blue
rectObj.Fill = Colors.Transparent
rectObj.StrokeThickness = 1.0
container.Children.Add(rectObj)
Dim lineObj As New AnnLineObject()
lineObj.Start = New Point(100, 100)
lineObj.End = New Point(200, 200)
lineObj.Stroke = Colors.Red
lineObj.StrokeThickness = 1.0
container.Children.Add(lineObj)
MessageBox.Show(String.Format("Before Save: Container has {0} objects", container.Children.Count))
' create a memory stream to save the objects into
Using ms As New MemoryStream()
' save the objects in this container
AnnCodecs.Save(ms, container)
ms.Position = 0
' clear the container
container.Children.Clear()
MessageBox.Show(String.Format("After Save and Clear: Container has {0} objects, Stream size: {1}", container.Children.Count, ms.Length))
' load the objects back from the stream
AnnCodecs.Load(ms, container)
MessageBox.Show(String.Format("After Load: Container has {0} objects", container.Children.Count))
End Using
End Sub |
C# | Copy Code |
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public void AnnCodecs_LoadSaveContainer()
{
// create a new annotation container
AnnContainer container = new AnnContainer();
// add a few objects into the container
AnnRectangleObject rectObj = new AnnRectangleObject();
rectObj.Rect = new Rect(100, 100, 100, 100);
rectObj.Stroke = Colors.Blue;
rectObj.Fill = Colors.Transparent;
rectObj.StrokeThickness = 1.0;
container.Children.Add(rectObj);
AnnLineObject lineObj = new AnnLineObject();
lineObj.Start = new Point(100, 100);
lineObj.End = new Point(200, 200);
lineObj.Stroke = Colors.Red;
lineObj.StrokeThickness = 1.0;
container.Children.Add(lineObj);
MessageBox.Show(string.Format("Before Save: Container has {0} objects", container.Children.Count));
// create a memory stream to save the objects into
using(MemoryStream ms = new MemoryStream())
{
// save the objects in this container
AnnCodecs.Save(ms, container);
ms.Position = 0;
// clear the container
container.Children.Clear();
MessageBox.Show(string.Format("After Save and Clear: Container has {0} objects, Stream size: {1}", container.Children.Count, ms.Length));
// load the objects back from the stream
AnnCodecs.Load(ms, container);
MessageBox.Show(String.Format("After Load: Container has {0} objects", container.Children.Count));
}
} |
SilverlightCSharp | Copy Code |
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public void AnnCodecs_LoadSaveContainer()
{
// create a new annotation container
AnnContainer container = new AnnContainer();
// add a few objects into the container
AnnRectangleObject rectObj = new AnnRectangleObject();
rectObj.Rect = new Rect(100, 100, 100, 100);
rectObj.Stroke = Colors.Blue;
rectObj.Fill = Colors.Transparent;
rectObj.StrokeThickness = 1.0;
container.Children.Add(rectObj);
AnnLineObject lineObj = new AnnLineObject();
lineObj.Start = new Point(100, 100);
lineObj.End = new Point(200, 200);
lineObj.Stroke = Colors.Red;
lineObj.StrokeThickness = 1.0;
container.Children.Add(lineObj);
MessageBox.Show(string.Format("Before Save: Container has {0} objects", container.Children.Count));
// create a memory stream to save the objects into
using(MemoryStream ms = new MemoryStream())
{
// save the objects in this container
AnnCodecs.Save(ms, container);
ms.Position = 0;
// clear the container
container.Children.Clear();
MessageBox.Show(string.Format("After Save and Clear: Container has {0} objects, Stream size: {1}", container.Children.Count, ms.Length));
// load the objects back from the stream
AnnCodecs.Load(ms, container);
MessageBox.Show(String.Format("After Load: Container has {0} objects", container.Children.Count));
}
} |
SilverlightVB | Copy Code |
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Public Sub AnnCodecs_LoadSaveContainer()
' create a new annotation container
Dim container As AnnContainer = New AnnContainer()
' add a few objects into the container
Dim rectObj As AnnRectangleObject = New AnnRectangleObject()
rectObj.Rect = New Rect(100, 100, 100, 100)
rectObj.Stroke = Colors.Blue
rectObj.Fill = Colors.Transparent
rectObj.StrokeThickness = 1.0
container.Children.Add(rectObj)
Dim lineObj As AnnLineObject = New AnnLineObject()
lineObj.Start = New Point(100, 100)
lineObj.End = New Point(200, 200)
lineObj.Stroke = Colors.Red
lineObj.StrokeThickness = 1.0
container.Children.Add(lineObj)
MessageBox.Show(String.Format("Before Save: Container has {0} objects", container.Children.Count))
' create a memory stream to save the objects into
Using ms As MemoryStream = New MemoryStream()
' save the objects in this container
AnnCodecs.Save(ms, container)
ms.Position = 0
' clear the container
container.Children.Clear()
MessageBox.Show(String.Format("After Save and Clear: Container has {0} objects, Stream size: {1}", container.Children.Count, ms.Length))
' load the objects back from the stream
AnnCodecs.Load(ms, container)
MessageBox.Show(String.Format("After Load: Container has {0} objects", container.Children.Count))
End Using
End Sub |
Remarks
Requirements
Target Platforms: Silverlight 3.0, Windows XP, Windows Server 2003 family, Windows Server 2008 family, Windows Vista, Windows 7, MAC OS/X (Intel Only)
See Also