L_DispContainerStopAnimation

#include "ltivw.h"

L_LTIVW_API L_INT L_DispContainerStopAnimation(hCellWnd, uFlags)

HWND hCellWnd;

/* handle to the cell window */

L_UINT uFlags;

/* reserved for future use */

Stops the animation of the specific cell(s).

Parameter

Description

hCellWnd

A handle to the window that represents the cell on which the function's effect will be applied.

uFlags

Reserved for future use. Pass 0.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To start the animation, call the L_DispContainerStartAnimation function.

To check whether the cell is in an animation phase, call the L_DispContainerIsCellAnimated function.

The user can change or retrieve the animation properties even if the animation is started.

To retrieve the animation properties of a specific cell, call the L_DispContainerGetAnimationProperties function.

To change the animation properties of a specific cell, call the L_DispContainerSetAnimationProperties function.

Required DLLs and Libraries

LTIVW

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

L_DispContainerCreate, L_DispContainerDestroy, L_DispContainerStartAnimation, L_DispContainerGetAnimationProperties, L_DispContainerSetAnimationProperties, L_DispContainerIsCellAnimated

Topics:

Implementing Animation

Image Viewer Functions: Implementing Animation

Example

This function stops the animation the specific cell.

#if defined LEADTOOLS_V17_OR_LATER
 L_INT DispContainerStopAnimationExample(HDISPCONTAINER hCon, L_INT nCellIndex)
{
   if (nCellIndex < 0 || nCellIndex > L_DispContainerGetCellCount(hCon, 0))
      return ERROR_INV_PARAMETER;

   HWND hCellWnd = L_DispContainerGetCellWindowHandle(hCon, nCellIndex, 0);

   if (!L_DispContainerIsCellAnimated(hCellWnd, 0))
      L_DispContainerStopAnimation(hCellWnd, 0);

   return SUCCESS;
}

#else



 L_INT DispContainerStopAnimationExample(HDISPCONTAINER hCon, L_INT nCellIndex)
{
   if (!L_DispContainerIsCellAnimated(hCon, nCellIndex, 0))
      L_DispContainerStopAnimation(hCon, nCellIndex, 0);

   return SUCCESS;
}

#endif