Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
L_AddBitmaps
#include "l_bitmap.h"
L_LTIMGCLR_API L_INT L_AddBitmaps(pBitmap, uStructSize, hList, uFlags)
pBITMAPHANDLE pBitmap; |
/* pointer to a bitmap handle */ |
L_UINT uStructSize; |
/* size of the BITMAPHANDLE structure */ |
HBITMAPLIST hList; |
/* handle to the list of bitmaps */ |
L_UINT uFlags; |
/* operation flag */ |
Adds or averages the bitmaps in a list.
Parameter |
Description |
|
pBitmap |
Pointer to the bitmap handle that references the resulting bitmap on which the effect is applied. |
|
uStructSize |
Size in bytes, of the structure pointed to by pBitmap, for versioning. Use sizeof(BITMAPHANDLE). |
|
hList |
Handle to the list of bitmaps. |
|
uFlags |
Flag that indicates the operation to perform. Possible values are: |
|
|
Value |
Meaning |
|
BC_AVG |
[0x0001] Average the bitmaps in the specified list. |
|
BC_ADD |
[0x0002] Add the bitmaps in the specified list. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This operation can be used to add several images of the same view to improve the lightness or brightness of the image. It can also eliminate the random noise contained in these images by doing an average of all bitmaps.
This function performs operations between data byte-by-byte. An image can be any color resolution. pBitmap is assumed to be unallocated. If pBitmap contains a bitmap, you should free it prior to calling this function. L_AddBitmaps will allocate and store the resulting bitmap in pBitmap. The image resulting from this operation is internally copied from the first image in the list, before performing the adding operation. The operations are performed based on the smallest width and height of the input images.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
The sign flag in the BITMAPHANDLE structure must be the same for all images listed. That is, all hList images must be either signed or unsigned.
Required DLLs and Libraries
LTIMGCLR For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Example
This example creates a bitmap list from one loaded bitmap, rotating each copy by 72 degrees than others, then average them
L_INT AddBitmapsExample(L_VOID) { L_INT nRet; HBITMAPLIST hList; /* Bitmap list */ BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */ BITMAPHANDLE TmpBitmap; /* Temporary bitmap for manipulating the list */ BITMAPHANDLE ResultBitmap; /* Bitmap resulting from the operation */ L_INT i; /* Loop counter */ /* Load the bitmap, keeping the bits per pixel of the file */ nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); if(nRet !=SUCCESS) return nRet; /* Create and populate the bitmap list */ nRet = L_CreateBitmapList(&hList); if(nRet !=SUCCESS) return nRet; for (i = 0; i < 4; i++) { nRet = L_CopyBitmap(&TmpBitmap, &LeadBitmap, sizeof(BITMAPHANDLE)); if(nRet !=SUCCESS) return nRet; nRet = L_RotateBitmap(&TmpBitmap, i*720, ROTATE_RESAMPLE, RGB(255, 0, 0)); if(nRet !=SUCCESS) return nRet; nRet = L_InsertBitmapListItem(hList, (L_UINT)-1, &TmpBitmap); if(nRet !=SUCCESS) return nRet; } /*take the average between all rotated bitmaps and store it in ResultBitmap */ nRet = L_AddBitmaps(&ResultBitmap, sizeof(BITMAPHANDLE), hList, BC_AVG); if(nRet !=SUCCESS) return nRet; nRet = L_DestroyBitmapList(hList); if(nRet !=SUCCESS) return nRet; nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); if(nRet !=SUCCESS) return nRet; //free bitmap if(LeadBitmap.Flags.Allocated) L_FreeBitmap(&LeadBitmap); return SUCCESS; }