L_AnnFreeToolBarButtons
#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnFreeToolBarButtons(pButtons, uButtons)
pANNBUTTON pButtons; |
/* array of buttons to include in the toolbar */ |
L_UINT uButtons; |
/* number of buttons in the toolbar */ |
Frees the memory allocated by L_AnnGetToolBarButtons for the pButtons array.
Parameter |
Description |
pButtons |
An array of ANNBUTTON structures that contain information about the buttons in the annotation toolbar. |
uButtons |
Number of buttons in the toolbar. (Number of entries in the pButtons array.) |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
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Example
#define ANNTOOL_USER2 0x0101 #include "windowsx.h" L_INT AnnFreeToolBarButtonsExample(HWND ToolbarWnd) { BITMAPHANDLE LBitmap; L_UINT uButtons; pANNBUTTON pButtons; L_INT nRet; L_UINT x; nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &LBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, 0, NULL); if(nRet != SUCCESS) return nRet; nRet = L_SizeBitmap(&LBitmap, TOOLBARIMAGECX, TOOLBARIMAGECY, 0); if(nRet != SUCCESS) return nRet; /* get the number of buttons in the toolbar */ nRet = L_AnnGetToolBarButtons(ToolbarWnd, NULL, sizeof(ANNBUTTON), &uButtons); if (nRet == SUCCESS) { /* allocate an array big enough to hold the number of existing buttons + 1 */ pButtons = (pANNBUTTON) GlobalAllocPtr(GMEM_MOVEABLE, (uButtons+1)*sizeof(ANNBUTTON)); if (pButtons) { /* get the existing buttons */ for(x=0;x<uButtons;x++) { pButtons[x].uStructSize = sizeof(ANNBUTTON); pButtons[x].uBitmapStructSize = sizeof(BITMAPHANDLE); } nRet = L_AnnGetToolBarButtons(ToolbarWnd, pButtons, sizeof(ANNBUTTON), &uButtons); if (nRet == SUCCESS) { /* add a new user defined tool button */ pButtons[uButtons].uFlags = 0; pButtons[uButtons].uTool = ANNTOOL_USER2; pButtons[uButtons].pBitmapUp = &LBitmap; pButtons[uButtons].pBitmapDown = pButtons[uButtons].pBitmapUp; pButtons[uButtons].nToolTipTextID = -1; pButtons[uButtons].pToolTipText = TEXT("D Tool"); nRet = L_AnnSetToolBarButtons(ToolbarWnd, pButtons, uButtons+1); if(nRet != SUCCESS) return nRet; nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LBitmap, FILE_BMP, 24, 0, NULL); if(nRet != SUCCESS) return nRet; L_FreeBitmap(&LBitmap); /* free uButtons / L_AnnFreeToolBarButtons(pButtons, uButtons); /* free pButtons */ GlobalFreePtr(pButtons); ShowWindow(ToolbarWnd, SW_SHOW); } else { MessageBox(NULL, TEXT("Error getting toolbar buttons."), TEXT(""), MB_OK); return 0; } } else { MessageBox(NULL, TEXT("Not enough memory to allocate pButtons."), TEXT(""), MB_OK); return 0; } } else { MessageBox(NULL, TEXT("Error getting uButtons."), TEXT(""), MB_OK); return 0; } return SUCCESS; }