L_Jp2FreeGMLData
#include "l_bitmap.h"
L_LTJP2_API L_INT EXT_FUNCTION L_Jp2FreeGMLData(hJp2, pGMLData)
L_HJP2 hJp2; |
/* JPEG 2000 engine handle */ |
pL_JP2_GMLDATA pGMLData; |
/* pointer to a GML data structure */ |
Frees and invalidates GML data structure that has been allocated by the L_Jp2ReadGMLData or L_Jp2ReadGMLDataMemory functions.
Parameter |
Description |
hJp2 |
JPEG 2000 engine handle that was created by the L_Jp2Create function. |
pGMLData |
Pointer to a GML data structure to be freed. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTJP2 For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Win32, x64.
See Also
Functions: |
|
Topics: |
Programming
with JPEG 2000 Features |
Example
For an example, refer to L_Jp2ReadGMLData.