Rich Text Annotation Object
(Document and Medical Imaging toolkits)
The Rich Text annotation object (ANNOBJECT_RTF) is a rectangle containing text that supports the Rich Text Format (RTF) file format.
In design mode, click and drag to specify the rectangle in the current window. Holding down the Shift key while drawing the rectangle will make the text annotation square. A dialog box then lets the user enter the text. A menu also appears for further formatting of text. Formatting support includes:
Font
Font size
Bold
Italic
Underline
Foreground Color
Background Color
Bullets
Numbering
Indenting
Alignment
For information on flipping, reversing or rotating annotation objects, refer to Flipping, Reversing and Rotating Annotation Objects.
With low-level functions, you must specify the rectangle that contains the text. Other applicable properties have the following defaults, which you can change:
Visible |
Defaults to FALSE. It can be changed using the L_AnnSetVisible function. |
Selected |
Defaults to FALSE. It can be changed using the L_AnnSetSelected function. |
Name |
Defaults to an empty string. It can be changed using the L_AnnSetNameOptions function. |
Foreground color |
Defaults to red. It can be changed using the L_AnnSetForeColor function. |
Text |
Defaults to "AaBbYyZz". It can be changed using the L_AnnSetText function. |
Fixed State |
Defaults to not fixed. It can be changed using the L_AnnSetFixed function. |
Hyperlink |
Defaults to None. It can be changed using the L_AnnSetHyperlink function. |
Tag (identifier) |
Defaults to 0. It can be changed using the L_AnnSetTag function. |
Window handle |
Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the L_AnnSetWnd function. |
User mode |
Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the L_AnnSetUserMode function. |
Related topics: