Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
LBitmapWindow::IsPaintActive
#include "ltwrappr.h"
virtual L_BOOL LBitmapWindow::IsPaintActive(L_VOID)
Check if the paint effects is active or not.
Returns
TRUE |
Paint Effects is active. |
FALSE |
Paint Effects is not active. |
Required DLLs and Libraries
LTkrn |
Platforms
Win32, x64.
See Also
Functions: |
LBitmapWindow::EnablePaintEffect, LBitmapWindow::IsPaintEffectEnabled, LBitmapWindow::EnablePaintTransition, LBitmapWindow::IsPaintTransitionEnabled. |
Topics: |
Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName class LMyBitmapWindow : public LBitmapWindow { public: L_BOOL IsPaintActive() { return LBitmapWindow :: IsPaintActive(); } }; L_INT LBitmapWindow__IsPaintActiveExample(HWND hWndParent) { L_INT nRet; LMyBitmapWindow LeadBWnd ; nRet = LeadBWnd.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); if (nRet == SUCCESS) { COLORREF PatternBackColor ; COLORREF PatternForeColor ; if (LeadBWnd.CreateWnd( hWndParent, TRUE, 0, 0, 100, 100) == NULL) return 0; if (LeadBWnd.GetPatternStyle() != EFX_PATTERN_DOWNWARD_DIAG) LeadBWnd.SetPatternStyle(EFX_PATTERN_DOWNWARD_DIAG) ; PatternBackColor = LeadBWnd.GetPatternBackColor() ; // do process on background color //... LeadBWnd.SetPatternBackColor(RGB(255,0,255)) ; //... PatternForeColor = LeadBWnd.GetPatternForeColor(); // do process on foreground color //... LeadBWnd.SetPatternForeColor(RGB(0,255,0)) ; //... if (LeadBWnd.GetROP3() != SRCCOPY) LeadBWnd.SetROP3(SRCCOPY) ; if (LeadBWnd.IsPaintSizeUseDPIEnabled() == FALSE) LeadBWnd.EnablePaintSizeUseDPI(TRUE) ; if (LeadBWnd.IsDrawGradientEnabled() == FALSE) LeadBWnd.EnableDrawGradient(TRUE) ; if (LeadBWnd.IsDrawPatternEnabled() == FALSE) LeadBWnd.EnableDrawPattern(TRUE) ; if(!LeadBWnd.IsPaintActive()) { if (LeadBWnd.IsPaintEffectEnabled() == FALSE) LeadBWnd.EnablePaintEffect(TRUE) ; if (LeadBWnd.IsPaintTransitionEnabled() == FALSE) LeadBWnd.EnablePaintTransition(TRUE) ; } LeadBWnd.Repaint(); } else return nRet; return SUCCESS ; }