LDoubleBuffer::IsDoubleBufferEnabled
#include "ltwrappr.h"
virtual L_BOOL LDoubleBuffer::IsDoubleBufferEnabled()
Indicates whether double buffering is enabled or not.
Returns
TRUE |
Double buffering is enabled. |
FALSE |
Double buffering is disabled. |
Comments
Call this function to determine whether double buffering is enabled.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Win32, x64.
See Also
Functions: |
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Topics: |
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Example
L_INT LDoubleBuffer__IsDoubleBufferEnabledExample() { LDoubleBuffer MyDoubleBuffer; if(MyDoubleBuffer.IsDoubleBufferEnabled() ==FALSE) MyDoubleBuffer.EnableDoubleBuffer(TRUE); return SUCCESS; }