LDoubleBuffer::IsDoubleBufferEnabled

#include "ltwrappr.h"

virtual L_BOOL LDoubleBuffer::IsDoubleBufferEnabled()

Indicates whether double buffering is enabled or not.

Returns

TRUE

Double buffering is enabled.

FALSE

Double buffering is disabled.

Comments

Call this function to determine whether double buffering is enabled.

Required DLLs and Libraries

LTDIS

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Topics:

Raster Image Functions: Displaying Images

 

Minimizing Flicker with Double Buffering

Example

L_INT LDoubleBuffer__IsDoubleBufferEnabledExample()
{
   LDoubleBuffer MyDoubleBuffer;
   if(MyDoubleBuffer.IsDoubleBufferEnabled() ==FALSE)
      MyDoubleBuffer.EnableDoubleBuffer(TRUE);
   return SUCCESS;
}