Text Annotation Object

Note: This topic is for Document/Medical only.

The text annotation object (ANNOBJECT_TEXT) is a rectangle containing a character string with font properties. The text will wrap on word breaks within the object's specified rectangle. With the automated functions, the user clicks and drags to specify the rectangle in the current window. A dialog box then lets the user enter the text.

You cannot flip or reverse a text object. If you flip or reverse a container that includes a text object, the text will move to the new position, but will retain its orientation.

With low-level functions, you must specify the rectangle that contains the text. Other applicable properties have the following defaults, which you can change:

Visible

Defaults to FALSE. It can be changed using the AnnSetVisible method.

Selected

Defaults to FALSE. It can be changed using the AnnSetSelected method.

Font size

Defaults to 10 point, translated with a scaling factor of 1. It can be changed using the AnnSetFontSize method.

Font underline

Defaults to FALSE. It can be changed using the AnnSetFontUnderline method.

Font strikethrough

Defaults to FALSE. It can be changed using the AnnSetFontStrikethrough method.

Font italic

Defaults to FALSE. It can be changed using the AnnSetFontItalic method.

Font bold

Defaults to FALSE. It can be changed using the AnnSetFontBold method.

Font name

Defaults to "Arial". It can be changed using the AnnSetFontName method.

Foreground color

Defaults to black. It can be changed using the AnnSetForeColor method.

Background color

Defaults to white. It can be changed using the AnnSetBackColor method.

Fill mode

Defaults to transparent. It can be changed to opaque using the AnnSetFillMode method.

Text

Defaults to an empty string. It can be changed using the AnnSetText method.

Tag (identifier)

Defaults to 0. It can be changed using the AnnSetTag method.

Window handle

Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the AnnSetWnd method.

User mode

Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the AnnUserMode property.

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