Button Annotation Object
Note: This topic is for Document/Medical only.
The button annotation object (ANNOBJECT_BUTTON) is an image of a standard Windows button that can be activated. With the automated functions, the user clicks and drags to specify the rectangle in the current window. A dialog box then lets the user enter the text for the button. In run mode, clicking on the button triggers an AnnClicked event.
You cannot flip, reverse, or rotate a button. If you flip, reverse, or rotate a container that includes a button, the button will move to the new position, but will retain its orientation.
With low-level functions, you must specify the defining rectangle. Other applicable properties have the following defaults, which you can change:
Visible |
Defaults to FALSE. It can be changed using the AnnSetVisible method. |
Selected |
Defaults to FALSE. It can be changed using the AnnSetSelected method. |
Text |
Defaults to an empty string. It can be changed using the AnnSetText method. |
Foreground color |
Defaults to black. It can be changed using the AnnSetForeColor method. |
Tag (identifier) |
Defaults to 0. It can be changed using the AnnSetTag method. |
Window handle |
Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the AnnSetWnd method. |
User mode |
Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the AnnUserMode property. |
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