IltmmAudioInput::get_FriendlyName
#include "ltmm.h"
C Syntax |
HRESULT IltmmAudioInput__get_FriendlyName(pInput, pVal) |
C++ Syntax |
HRESULT get_FriendlyName(pVal) |
IltmmAudioInput *pInput; |
/* pointer to an interface */ |
BSTR *pVal; |
/* pointer to a string */ |
Retrieves the audio input friendly name.
Parameter |
Description |
pInput |
Pointer to an IltmmAudioInput Interface. |
pVal |
Pointer to a variable to be updated with the input’s friendly name. |
Returns
S_OK |
The function was successful. |
<> S_OK |
An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
Comments
The retrieved string might be the same as that retrieved by IltmmAudioInput::Name. Call SysFreeString to free the memory allocated for the string when it is no longer needed.
Required DLLs and Libraries
LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64
See Also
Elements: |
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Topics: |
Example
For a C example, refer to IltmmAudioInput::get_Bass Example for C.
For a C++ example, refer to IltmmAudioInput::get_Bass Example for C++.