IltmmPlay::put_SourceArray

#include "ltmm.h"

C Syntax

HRESULT IltmmPlay__put_SourceArray(pPlay, newVal)

C++ Syntax

HRESULT put_SourceArray(newVal)

 

IltmmPlay *pPlay;

/* pointer to an interface */

VARIANT newVal;

/* array to set */

Sets the media source to an array of bytes.

Parameter

Description

pPlay

Pointer to an IltmmPlay interface.

newVal

VARIANT containing a reference to a SAFEARRAY of media data. The array should have one dimension and should contain byte elements.

Returns

S_OK

The function was successful.

<> S_OK

An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

This function allows the user to store a complete media file in a SAFEARRAY and use it as the source for playback. The user is responsible for allocating, initializing, and freeing the array. However, the user should not free the array while the play object holds a reference to it. The ResetSource function should be called to stop the play object from accessing the array. The SourceType will be set to ltmmPlay_Source_Array.

Required DLLs and Libraries

LTMM

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64, Mobile

See Also

Elements:

IltmmPlay::get_SourceArray, IltmmPlay::get_SourceType, IltmmPlay::ResetSource

Topics:

Multimedia Function Group

 

ltmmPlay_Source Constants

Example

For a C example, refer to the Simple Media Player for C.

For a C++ example, refer to the Simple Media Player for C++.