IltmmPlay::put_SourceStream

#include "ltmm.h"

C Syntax

HRESULT IltmmPlay__put_SourceStream(pPlay, pVal)

C++ Syntax

HRESULT put_SourceStream(pVal)

 

IltmmPlay *pPlay;

/* pointer to an interface */

IUnknown * pVal;

/* pointer to the source media object */

Sets the specified stream object as the media source.

Parameter

Description

pPlay

Pointer to an IltmmPlay interface.

pVal

Pointer to the stream object that generates the source media data.

Returns

S_OK

The function was successful.

<> S_OK

An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

Any object, such as an ltmmMemory object, that implements IStream, can act as a media source.

This function sets the media data source to the stream object. The IltmmPlay::ResetSource function should be called to stop the play object from accessing the stream object. The source type will be set to ltmmPlay_Source_Stream.

Required DLLs and Libraries

LTMM

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64, Mobile

See Also

Elements:

IltmmPlay::get_SourceStream, IltmmPlay::ResetSource, IltmmPlay::get_SourceType

Topics:

Multimedia Function Group

Example

For a C example, refer to the IltmmPlay::put_SourceStream Example for C.

For a C++ example, refer to the IltmmPlay::put_SourceStream Example for C++.