Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
L_TBGetButtonInfo
#include "ltTLB.h"
L_LTTLB_API L_INT L_TBGetButtonInfo( pToolbar, uButtonId, pButtonInfo, uStructSize)
const pTOOLBARHANDLE pToolbar; |
/* pointer to a handle */ |
L_UINT uButtonId; |
/* button Id */ |
pLBUTTONINFO pButtonInfo; |
/* pointer to a structure */ |
L_UINT uStructSize; |
/* size in bytes, of the structure pointed to by pButtonInfo */ |
Gets the information for the specified toolbar button.
Parameter |
Description |
pToolbar |
Pointer to a toolbar handle. |
uButtonId |
Identifier that indicates the button for which to get the information. |
pButtonInfo |
Pointer to LBUTTONINFO structure to be updated with the button information. |
uStructSize |
Size in bytes, of the structure pointed to by pButtonInfo, for versioning. Use sizeof(LBUTTONINFO). |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes |
Comments
To change the information on the specified toolbar button, call this function to get the current information. Change the information in pButtonInfo and then call L_TBSetButtonInfo.
When the toolbar button bitmap is no longer needed, you must free it using the Windows API function DeleteObject.
Required DLLs and Libraries
LTTLB
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
See Also
Functions: |
L_TBAddButton, L_TBRemoveButton, L_TBSetButtonInfo, L_TBGetToolbarInfo, L_TBSetToolbarInfo. |
Topics: |
Example
This example returns a copy of the given button's bitmap image.
HBITMAP TBGetButtonInfoExample( pTOOLBARHANDLE pToolbar, L_UINT uButtonId,L_INT *nRet ) { LBUTTONINFO ButtonInfo; HBITMAP hBitmap; /* get button info */ ZeroMemory( &ButtonInfo, sizeof(LBUTTONINFO) ); *nRet = L_TBGetButtonInfo( pToolbar, uButtonId, &ButtonInfo, sizeof(LBUTTONINFO) ); /* create a copy of the bitmap image */ hBitmap = (HBITMAP) CopyImage( ButtonInfo.hBitmap, IMAGE_BITMAP, 0, 0, 0 ); /* free the original so we don't leak */ DeleteObject( ButtonInfo.hBitmap ); return hBitmap; }