Leadtools.Codecs Namespace > CodecsLoadOptions Class : DiskMemory Property |
public bool DiskMemory {get; set;}
'Declaration Public Property DiskMemory As Boolean
'Usage Dim instance As CodecsLoadOptions Dim value As Boolean instance.DiskMemory = value value = instance.DiskMemory
public bool DiskMemory {get; set;}
get_DiskMemory();
set_DiskMemory(value);
Public Sub DiskMemoryExample() Dim codecs As RasterCodecs = New RasterCodecs() Dim fileName As String = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp") ' first, load the image using the default Dim image As RasterImage = codecs.Load(fileName) ' make sure the image uses conventional memory If image.IsConventionalMemory Then Console.WriteLine("This image uses conventional memory") Else Console.WriteLine("This should not happen!!") End If image.Dispose() ' now, load the same image this time using disk memory codecs.Options.Load.DiskMemory = True image = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1) ' make sure the image uses unmanaged memory If image.IsDiskMemory Then Console.WriteLine("This image uses disk memory") Else Console.WriteLine("This should not happen!!") End If ' Clean up image.Dispose() codecs.Dispose() End Sub Public NotInheritable Class LEAD_VARS Public Const ImagesDir As String = "C:\Users\Public\Documents\LEADTOOLS Images" End Class
public void DiskMemoryExample() { RasterCodecs codecs = new RasterCodecs(); string fileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp"); // first, load the image using the default RasterImage image = codecs.Load(fileName); // make sure the image uses conventional memory if (image.IsConventionalMemory) Console.WriteLine("This image uses conventional memory"); else Console.WriteLine("This should not happen!!"); image.Dispose(); // now, load the same image this time using disk memory codecs.Options.Load.DiskMemory = true; image = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1); // make sure the image uses unmanaged memory if (image.IsDiskMemory) Console.WriteLine("This image uses disk memory"); else Console.WriteLine("This should not happen!!"); // Clean up image.Dispose(); codecs.Dispose(); } static class LEAD_VARS { public const string ImagesDir = @"C:\Users\Public\Documents\LEADTOOLS Images"; }
CodecsOptionsExamples.prototype.DiskMemoryExample = function () { Tools.SetLicense ( ) ; with (Leadtools) { with (Leadtools.Codecs) { var codecs = new RasterCodecs(); var srcFileName = "Assets\\Image1.cmp"; var image; // first, load the image using the default return Tools.AppInstallFolder().getFileAsync(srcFileName).then(function (loadFile) { return codecs.loadAsync(LeadStreamFactory.create(loadFile)) }) .then(function (img) { image = img; // make sure the image uses conventional memory if (image.isConventionalMemory) console.info("This image uses conventional memory"); else console.info("This should not happen!!"); image.close(); // now, load the same image this time using disk memory codecs.options.load.diskMemory = true; return Tools.AppInstallFolder().getFileAsync(srcFileName) }) .then(function (loadFile) { return codecs.loadAsync(LeadStreamFactory.create(loadFile)) }) .then(function (image) { // make sure the image uses unmanaged memory if (image.isDiskMemory) console.info("This image uses disk memory"); else console.info("This should not happen!!"); // Clean up image.close(); codecs.close(); }); } } }
[TestMethod] public async Task DiskMemoryExample() { RasterCodecs codecs = new RasterCodecs(); string srcFileName = @"Assets\Image1.cmp"; // first, load the image using the default StorageFile loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName); RasterImage image = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile)); // make sure the image uses conventional memory if (image.IsConventionalMemory) Debug.WriteLine("This image uses conventional memory"); else Debug.WriteLine("This should not happen!!"); image.Dispose(); // now, load the same image this time using disk memory codecs.Options.Load.DiskMemory = true; loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName); image = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile)); // make sure the image uses unmanaged memory if (image.IsDiskMemory) Debug.WriteLine("This image uses disk memory"); else Debug.WriteLine("This should not happen!!"); // Clean up image.Dispose(); codecs.Dispose(); }
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2