LEADTOOLS Multimedia (Leadtools.Multimedia assembly)
LEAD Technologies, Inc

Item Property (Processors)

Example 





Gets or sets the Processor item at the specified index.
Overload List
OverloadDescription
Item(Int32)Gets or sets the Processor item at the specified index.  
Item(String)Gets or sets the Processor item with the specified name.  
Exceptions
ExceptionDescription
System.ArgumentOutOfRangeExceptionThe exception that is thrown when the value of an argument is outside the allowable range of values as defined by the invoked method.
Remarks
This property provides the ability to access a specific item in the collection by using the following syntax: myCollection[index] The C# language uses the this keyword to define the indexers instead of implementing the Item property. Visual Basic implements Item as a default property, which provides the same indexing functionality.
Example
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Public _result As Boolean = False
Public _form As PlayCtrlForm = New PlayCtrlForm()
Public Sub IndexOfExample()
   ' reference the play control
   Dim playctrl As PlayCtrl = _form.PlayCtrl

   Try
      ' get the play controls available audio processors
      Dim allProcs As AudioProcessors = playctrl.AudioProcessors

      ' get the play controls selected audio processors
      Dim selProcs As AudioProcessors = playctrl.SelectedAudioProcessors

      ' add a couple processors to the selected audio processors collection
      selProcs.Add(allProcs.Chorus)
      selProcs.Add(allProcs.Echo)

      ' get the indexes of added audio processors
      Dim i As Integer = selProcs.IndexOf(allProcs.Chorus)
      Dim j As Integer = selProcs.IndexOf(allProcs.Echo)

      ' set the result to what we expect
      _result = (i > -1 AndAlso j > -1 AndAlso i <> j)
   Catch e1 As Exception
      _result = False
   End Try
End Sub
public bool _result = false;
public PlayCtrlForm _form = new PlayCtrlForm();
public void IndexOfExample()
{
   // reference the play control
   PlayCtrl playctrl = _form.PlayCtrl;

   try
   {
      // get the play controls available audio processors
      AudioProcessors allProcs = playctrl.AudioProcessors;

      // get the play controls selected audio processors
      AudioProcessors selProcs = playctrl.SelectedAudioProcessors;

      // add a couple processors to the selected audio processors collection
      selProcs.Add(allProcs.Chorus);
      selProcs.Add(allProcs.Echo);

      // get the indexes of added audio processors
      int i = selProcs.IndexOf(allProcs.Chorus);
      int j = selProcs.IndexOf(allProcs.Echo);

      // set the result to what we expect
      _result = (selProcs[i] == selProcs.Chorus && selProcs[j] == selProcs.Echo);
      //_result = (i > -1 && j > -1 && i != j);
   }            
   catch (Exception)
   {
      _result = false;
   }
}
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

Reference

Processors Class
Processors Members

 

 


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