LEADTOOLS Image Processing (Leadtools.ImageProcessing.Effects assembly)
LEAD Technologies, Inc

UnderlayImage Property

Example 





Gets or sets an RasterImage object that references the image to be used as the underlying image. .NET support WinRT support
Syntax
public RasterImage UnderlayImage {get; set;}
'Declaration
 
Public Property UnderlayImage As RasterImage
'Usage
 
Dim instance As TextureAlphaBlendCommand
Dim value As RasterImage
 
instance.UnderlayImage = value
 
value = instance.UnderlayImage
public RasterImage UnderlayImage {get; set;}
 get_UnderlayImage();
set_UnderlayImage(value);
public:
property RasterImage^ UnderlayImage {
   RasterImage^ get();
   void set (    RasterImage^ value);
}

Property Value

RasterImage object that references the image to be used as the underlying image. The command will use this image to underlay the mask image. You could ignore this property effect by passing null.
Example
 
Public Sub UnderlayImagePropertyExample()
   Dim codecs As New RasterCodecs()
   codecs.ThrowExceptionsOnInvalidImages = True

   Dim leadImage As RasterImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "Master.jpg"))

   ' Prepare the command
   Try
      Dim srcImage As RasterImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ImageProcessingDemo\image3.cmp"), 4, CodecsLoadByteOrder.Bgr, 1, 1)

      'Load the fade mask image.
      Dim maskImage As RasterImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ImageProcessingDemo\FadeMask.bmp"), 4, CodecsLoadByteOrder.Bgr, 1, 1)

      Dim command As TextureAlphaBlendCommand = New TextureAlphaBlendCommand
      command.DestinationRectangle = New LeadRect(leadImage.Width \ 2 - maskImage.Width \ 2, leadImage.Height \ 2 - maskImage.Height \ 2, maskImage.Width, maskImage.Height)
      command.MaskImage = maskImage
      command.Opacity = 100
      command.SourceImage = srcImage
      command.SourcePoint = New LeadPoint(0, 0)
      command.UnderlayImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "cannon.jpg"), 4, CodecsLoadByteOrder.Bgr, 1, 1)
      command.UnderlayOffset = New LeadPoint(150, 10)
      ' Combine ImageSource with the affected image, with MaskImage and a 100 opacity.
      command.Run(leadImage)
      codecs.Save(leadImage, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24)

   Catch ex As Exception
      MessageBox.Show(ex.Message, "TextureAlphaBlendTest", MessageBoxButtons.OK, MessageBoxIcon.Exclamation)
   End Try

End Sub

Public NotInheritable Class LEAD_VARS
   Public Const ImagesDir As String = "C:\Users\Public\Documents\LEADTOOLS Images"
End Class
public void UnderlayImagePropertyExample()
   {
      // Load an image
      RasterCodecs codecs = new RasterCodecs();
      codecs.ThrowExceptionsOnInvalidImages = true;

      RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "Master.jpg"));

      // Prepare the command
      RasterImage srcImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, @"ImageProcessingDemo\Image3.cmp"), 4, CodecsLoadByteOrder.Bgr, 1, 1);

      //Load the fade mask image.
      RasterImage maskImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, @"ImageProcessingDemo\FadeMask.bmp"), 4, CodecsLoadByteOrder.Bgr, 1, 1);

      TextureAlphaBlendCommand command = new TextureAlphaBlendCommand();
      command.DestinationRectangle = new LeadRect(image.Width / 2 - maskImage.Width / 2, image.Height / 2  - maskImage.Height / 2, maskImage.Width, maskImage.Height);
      command.MaskImage = maskImage;
      command.Opacity = 100;
      command.SourceImage = srcImage;
      command.SourcePoint = new LeadPoint(0, 0);
      command.UnderlayImage = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "cannon.jpg"), 4, CodecsLoadByteOrder.Bgr, 1, 1);
      command.UnderlayOffset = new LeadPoint(150, 10);
      // Combine ImageSource with the affected image, with MaskImage and a 100 opacity.
      command.Run(image);
      codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);

   }

static class LEAD_VARS
{
   public const string ImagesDir = @"C:\Users\Public\Documents\LEADTOOLS Images";
}
[TestMethod]
public async Task UnderlayImagePropertyExample()
{
   // Load an image
   RasterCodecs codecs = new RasterCodecs();
   codecs.ThrowExceptionsOnInvalidImages = true;
   string srcFileName = @"Assets\Master.jpg";
   StorageFile loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   RasterImage image = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile));

   // Prepare the command
   srcFileName = @"Assets\Image3.cmp";
   loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   RasterImage srcImage = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile), 4, CodecsLoadByteOrder.Bgr, 1, 1);

   //Load the fade mask image.
   srcFileName = @"Assets\FadeMask.bmp";
   loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   RasterImage maskImage = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile), 4, CodecsLoadByteOrder.Bgr, 1, 1);

   TextureAlphaBlendCommand command = new TextureAlphaBlendCommand();
   command.DestinationRectangle = LeadRectHelper.Create(image.Width / 2 - maskImage.Width / 2, image.Height / 2 - maskImage.Height / 2, maskImage.Width, maskImage.Height);
   command.MaskImage = maskImage;
   command.Opacity = 100;
   command.SourceImage = srcImage;
   command.SourcePoint = LeadPointHelper.Create(0, 0);

   //Load the underlay image.
   srcFileName = @"Assets\cannon.jpg";
   loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   command.UnderlayImage = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile), 4, CodecsLoadByteOrder.Bgr, 1, 1);

   command.UnderlayOffset = LeadPointHelper.Create(150, 10);
   // Combine ImageSource with the affected image, with MaskImage and a 100 opacity.
   command.Run(image);

   string destFileName = @"result.bmp";
   StorageFile saveFile = await Tools.AppLocalFolder.CreateFileAsync(destFileName);
   await codecs.SaveAsync(image, LeadStreamFactory.Create(saveFile), RasterImageFormat.Bmp, 24);
}
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

Reference

TextureAlphaBlendCommand Class
TextureAlphaBlendCommand Members

 

 


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