#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetFontStrikeThrough(hObject, pfFontStrikeThrough)
HANNOBJECT hObject; |
/* handle to the annotation object */ |
L_BOOL *pfFontStrikeThrough; |
/* address of the variable to be updated */ |
Gets a value that indicates whether the font of the specified annotation object has a strike-through (a line through the middle of the text).
Parameter |
Description |
|
hObject |
Handle to the annotation object. |
|
pfFontStrikeThrough |
Address of the variable to be updated with the value indicating whether the font has a strike-through. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
The font has a strike-through. |
|
FALSE |
The font does not have a strike-through. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Before calling this function, you must declare a variable of data type L_BOOL. Then, pass the address of the variable in the pfFontStrikeThrough parameter. This function will update the variable with the annotation object's current value of the strike-through property.
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Example
For an example, refer to L_AnnSetFontStrikeThrough.