LAnnTextPointer::GetTextRotate

#include "ltwrappr.h"

virtual L_INT LAnnTextPointer::GetTextRotate(puTextRotate)

L_UINT *puTextRotate;

/* address of variable to be updated */

Gets a value that indicates whether the text of an annotation object is rotated.

Parameter

Description

puTextRotate

Address of the variable to be updated with a value that indicates whether the text is rotated, and if so, by how many degrees. Possible values are:

 

Value

Meaning

 

TEXTROTATE_0

[0] Do not rotate the text.

 

TEXTROTATE_90

[90] The text is rotated 90 degrees counter clockwise.

 

TEXTROTATE_180

[180] The text is rotated 180 degrees counter clockwise.

 

TEXTROTATE_270

[270] The text is rotated 270 degrees counter clockwise.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members, LAnnTextPointer::SetTextRotate

Topics:

Annotation Functions: Object Properties

 

Implementing Annotations

 

Automated User Interface for Annotations

 

Annotation Functions: Creating and Deleting Annotations

 

Types of Annotations

 

Annotation Functions: Implementing Custom Annotations

 

Fixed Annotations

 

Minimizing Flicker With Double Buffering

Example

// Sample for LAnnTextPointer::SetTextRotate, LAnnTextPointer::GetTextRotate

// This example changes the text rotation of a text pointer annotation

L_INT LAnnTextPointer_GetTextRotateExample(LAnnTextPointer  *pLTextPointer) 
{
	L_INT nRet;
   L_UINT uTextRotate; 
   L_TCHAR szMsg[100]; 
   L_UINT uType; 
   
   nRet = pLTextPointer->GetTextRotate(&uTextRotate); 
	if(nRet != SUCCESS)
		return nRet;
   switch(uTextRotate) 
   {
   case TEXTROTATE_0: 
      uTextRotate = TEXTROTATE_90; 
      break; 
   case TEXTROTATE_90: 
      uTextRotate = TEXTROTATE_180; 
      break; 
   case TEXTROTATE_180: 
      uTextRotate = TEXTROTATE_270; 
      break; 
   case TEXTROTATE_270: 
      uTextRotate = TEXTROTATE_0; 
      break; 
   }
   nRet= pLTextPointer->SetTextRotate(uTextRotate, 0); 
   if (nRet != SUCCESS) 
   {
      uType = pLTextPointer->GetType();
      wsprintf(szMsg, TEXT("SetTextRotate Error: %d on object type[%d]\n"), nRet, uType); 
      MessageBox(NULL, szMsg, TEXT("Error"), MB_OK); 
		return nRet;
   }
	return SUCCESS;
}