LBitmapWindow::SetPaintContrast

#include "ltwrappr.h"

virtual L_INT LBitmapWindow::SetPaintContrast(nValue)

L_INT nValue;

/* amount of contrast change */

Sets the paint contrast value used by painting operations. This value can be retrieved using the LBitmapBase::GetPaintContrast function.

Parameter

Description

nValue

The amount of contrast change. Valid values are -1000 to +1000.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Use this function to set the value to be used for the paint contrast. This is the local paint contrast for the class object and is used when painting the bitmap.

This sets the paint contrast for the floater bitmap to the passed value.

Required DLLs and Libraries

LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Topics:

Raster Image Functions: Displaying Images

Example

#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LBitmapWindow__SetPaintContrastExample()
{
   L_INT nRet;
   LBitmapWindow MyBitmap;
   nRet =MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")),24);
   if(nRet !=SUCCESS)
      return nRet;
   nRet =MyBitmap.SetPaintContrast(50);
   if(nRet !=SUCCESS)
      return nRet;
   return SUCCESS;
}