LBitmapBase::EnableRedirectStatusCallBack

#include "ltwrappr.h"

virtual L_BOOL LBitmapBase::EnableRedirectStatusCallBack(bEnable=TRUE)

L_BOOL bEnable;

/* flag that indicates whether to enable redirecting the status callback function */

Enables or disables redirecting the status callback function to the bitmap objects status callback function.

Parameter

Description

bEnable

Flag that indicates indicates whether to enable redirecting the status callback function. Possible values are:

 

Value

Meaning

 

TRUE

Enable redirecting status callback function.

 

FALSE

Disable redirecting status callback function.

Returns

The previous setting.

Comments

If redirecting the status callback function is enabled, calling a function of any mapped class will result in the status callback function of the bitmap object being called, instead of the status callback function of the mapped class. This only works if the status callback function of the mapped class is enabled.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Example

L_INT LBitmapBase__EnableRedirectStatusCallBackExample(LBitmapBase& Bitmap)
{
   
   if(Bitmap.IsRedirectStatusCallBackEnabled()==FALSE)
      Bitmap.EnableRedirectStatusCallBack();
   return SUCCESS;
}