| Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. | 
#include "ltwrappr.h"
virtual L_INT LBitmapRgn::ResizeRgn(uInflate, uFlag, bAsFrame)
| L_UINT uInflate; | /* number of pixels by which to resize the region */ | 
| L_UINT uFlag; | /* flag */ | 
| L_BOOL bAsFrame; | /* flag */ | 
Resizes the region defined in the class object's bitmap by the specified number of pixels.
| Parameter | Description | |
| uInflate | Number of pixels by which to resize the region. | |
| uFlag | Flag that indicates whether to contract or expand the bitmap region. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | RGN_EXPAND | [0x0001] Expand the region. | 
| 
 | RGN_CONTRACT | [0x0002] Contract the region. | 
| bAsFrame | Flag that indicates whether to create a frame associated with the resized bitmap region. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | TRUE | Create a frame of thickness uDim for the resized region. If uFlags is RGN_EXPAND, the frame created will exist outside the boundaries of the resized region. If uFlags is RGN_CONTRACT, the frame will be within the boundaries of the resized region. | 
| 
 | FALSE | Resize the region only. Do not create a frame. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
This function keeps the same bitmap handle and resizes the bitmap region that it references.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function supports signed data images.
This function supports 32-bit grayscale images.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
Platforms
Win32, x64.
See Also
| Functions: | |
| Topics: | |
| 
 | 
Example
L_INT LBitmapRgn__ResizeRgnExample(LBitmap & Bitmap, L_TCHAR * szFile)
{
   L_INT nRet;
   LBitmapRgn Region;
   nRet =Bitmap.Load(szFile);
   if(nRet !=SUCCESS)
      return nRet;
   RECT rect = { Bitmap.GetWidth() / 4, Bitmap.GetHeight() / 4,
                 Bitmap.GetWidth() / 2, Bitmap.GetHeight() / 2 };
      
   Region.SetBitmap(&Bitmap);
   nRet =Region.SetRgnRect(&rect);
   if(nRet !=SUCCESS)
      return nRet;
   nRet =Bitmap.Invert();
   if(nRet !=SUCCESS)
      return nRet;
   nRet =Region.ResizeRgn(20, RGN_CONTRACT, FALSE);
   if(nRet !=SUCCESS)
      return nRet;
   nRet =Bitmap.Invert();
   if(nRet !=SUCCESS)
      return nRet;
   return SUCCESS;
}