LPaintEffect::Draw3dShape

#include "ltwrappr.h"

virtual L_INT LPaintEffect::Draw3dShape(pRect, hRgn)

virtual L_INT LPaintEffect::Draw3dShape(pRect, uShape)

LPRECT pRect;

/* the bounding rectangle */

HRGN hRgn;

/* handle to a windows region */

L_UINT uShape;

/* the shape type */

Draws a 3D shape to the class object's associated device context.

Parameter

Description

pRect

The bounding rectangle.

hRgn

Handle to a Windows region that defines the shape.

uShape

The shape type. For possible values, refer to Effect Shapes.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Use the background bitmap to place an image from another device context into the background of the shape.

Use LPaintEffect::SetShapeParameters to control the properties of the 3d shape.

Required DLLs and Libraries

LTDIS
LTEFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Topics:

Implementing Special Effects

Example

For an example, refer to LPaintEffect::SetFillBitmap.