LAnnFreehand::Create

#include "ltwrappr.h"

virtual L_INT LAnnFreehand::Create()

Creates a Freehand annotation object.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

You must use the LAnnFreehand::SetXXX() functions to initialize the object after it is created.

You should not call this function during processing of WM_LTANNEVENT if wParam equals LTANNEVENT_REMOVE or LTANNEVENT_INSERT or during the LAnnContainer::EnumerateCallBack virtual function!

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Topics:

Annotation Functions: Creating and Deleting Annotations

 

Implementing Annotations

 

Types of Annotations

Example

L_INT LAnnFreehand_CreateExample()
{
   L_INT nRet;
   LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded
   LAnnFreehand LeadFreehand(FALSE);     //construct an free hand object
   
   nRet = LeadFreehand.Create();
   if (nRet==SUCCESS)
   {
      //... do something here
   }
   else
      return nRet;
   return SUCCESS;
}