#include "ltwrappr.h"
virtual L_UINT LAnnotation::GetUserMode()
Gets the user mode of the annotation object. The user mode can be for interactive design of an annotation object or for run-time use.
Returns
The annotation object's current user mode. Possible values for the user mode are:
Value |
Meaning |
ANNUSER_DESIGN |
[0] Design mode. Used for creating objects. |
ANNUSER_RUN |
[1] Run mode. Used for viewing and/or activating objects. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
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Topics: |
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Example
L_INT LAnnotation_AnnGetUserModeExample(LAnnotation & Annotation) { L_TCHAR szMessage[80]; L_UINT nAnnUserMode; nAnnUserMode = Annotation.GetUserMode(); wsprintf(szMessage, TEXT("User mode %d"), nAnnUserMode); MessageBox(NULL, szMessage, TEXT("Notice"), MB_OK); return SUCCESS; }