LAnnotation::GetUserMode

#include "ltwrappr.h"

virtual L_UINT LAnnotation::GetUserMode()

Gets the user mode of the annotation object. The user mode can be for interactive design of an annotation object or for run-time use.

Returns

The annotation object's current user mode. Possible values for the user mode are:

Value

Meaning

ANNUSER_DESIGN

[0] Design mode. Used for creating objects.

ANNUSER_RUN

[1] Run mode. Used for viewing and/or activating objects.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Topics:

Annotation Functions: Global Properties

 

Implementing Annotations

Example

L_INT LAnnotation_AnnGetUserModeExample(LAnnotation & Annotation)
{
   L_TCHAR szMessage[80];
   L_UINT nAnnUserMode;
   nAnnUserMode = Annotation.GetUserMode();
   wsprintf(szMessage, TEXT("User mode %d"), nAnnUserMode);
   MessageBox(NULL, szMessage, TEXT("Notice"), MB_OK);
   return SUCCESS;
}