#include "ltwrappr.h"
virtual L_INT LAnnStamp::SetFontStrikeThrough(bFontStrikeThrough=TRUE, uFlags=0)
L_BOOL bFontStrikeThrough; |
/* flag that indicates whether to apply or remove a strike-through*/ |
L_UINT uFlags; |
/* flags that determine which objects to process */ |
NOTE: |
THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS. |
Applies or removes the strike-through (a line through the middle of the text) of an annotation object.
Parameter |
Description |
|
bFontStrikeThrough |
Flag that indicates whether to apply or remove a strike-through. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Apply a strike-through. |
|
FALSE |
Remove a the strike-through. |
uFlags |
Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values: |
|
|
Value |
Meaning |
|
0 |
Process only the specified object. |
|
ANNFLAG_SELECTED |
[0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected and LAnnotation::SetSelected functions. |
|
ANNFLAG_NOINVALIDATE |
[0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
|
Topics: |
Example
For an example, refer to LAnnStamp::IsFontStrikeThrough.