Video Annotation Object

The video annotation object (ANNOBJECT_VIDEO) is a rectangle containing a scaled image that can be activated to play an AVI file or capture a multimedia file. With the automated functions, in design mode, the user clicks and drags to specify the rectangle in the current window. A dialog box then lets the user specify the preferred options. In run mode, clicking on the icon plays the AVI file.

For playing the video, you must have DirectX installed.

To capture an AVI file from a video card, LTCAP15u.dll is required.

With low-level functions, you must define the size and position of the rectangle. Other applicable properties have the following defaults, which you can change:

Visible

Defaults to FALSE. It can be changed using LAnnotation::SetVisible.

Selected

Defaults to FALSE. It can be changed using LAnnotation::SetSelected.

Name

Defaults to show the name, with the name as the empty string. It can be changed using LAnnotation::SetNameOptions.

Foreground color

Defaults to black. It can be changed using LAnnotation::SetForeColor.

Background color

Defaults to white. It can be changed using LAnnotation::SetBackColor.

Font size

Defaults to 10 point, translated with a scaling factor of 1. It can be changed using LAnnotation::SetFontSize.

Font underline

Defaults to FALSE. It can be changed using LAnnotation::SetFontUnderline.

Font strikethrough

Defaults to FALSE. It can be changed using LAnnotation::SetFontStrikethrough.

Font italic

Defaults to FALSE. It can be changed using LAnnotation::SetFontItalic.

Font bold

Defaults to FALSE. It can be changed using LAnnotation::SetFontBold.

Font name

Defaults to "Arial". It can be changed using LAnnotation::SetFontName.

Fill mode

Defaults to transparent. It can be changed using LAnnotation::SetFillMode.

File

Defaults to the empty string. This can be changed using LAnnVideo::SetText.

Tag (identifier)

Defaults to 0. It can be changed using LAnnotation::SetTag.

Window handle

Defaults to NULL or the handle inherited from the container. It can be changed for all objects using LAnnContainer::SetWnd.

User mode

Defaults to design mode or the mode inherited from the container. It can be changed for all objects using LAnnContainer::SetUserMode.

Fixed State

Defaults to not fixed. It can be changed using LAnnXXX::SetFixed.

Name

Defaults to empty string. It can be changed using LAnnotation::SetNameOptions.

Related topics:

Implementing Annotations.

Types of Annotations.

Low-Level Coordinate System for Annotations.

Annotation Objects - Automated Features