LBitmapBase::SetLocalSettings

#include "ltwrappr.h"

L_VOID LBitmapBase::SetLocalSettings()

Sets the local settings for the bitmap object.

Returns

None.

Comments

Call this function to set the local settings for the bitmap object. This is a protected function, that you can call internally in your code. This will set the local settings for the class object's bitmap which include the paint intensity, paint contrast, paint gamma, and display flags. This is only used if the local settings for the bitmap object are enabled. This function is called internally when painting the class object's bitmap.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LBitmapBase::RestoreGlobalSettings, LBitmapBase::EnableLocalSettings, LBitmapBase::IsLocalSettingsEnabled, Class Members

Example

class MyBitmap: public LBitmapBase
{
   public:
      ~MyBitmap();
      MyBitmap();
} ;
MyBitmap::MyBitmap()
{
   if(IsLocalSettingsEnabled())
      SetLocalSettings();
}
MyBitmap::~MyBitmap()
{
   if(IsLocalSettingsEnabled())
      RestoreGlobalSettings();
}
L_INT LBitmapBase__SetLocalSettingsExample()
{
   L_INT nRet; 
   MyBitmap *myBitmap = new MyBitmap();
   nRet =myBitmap->Free();
   if(nRet !=SUCCESS)
      return nRet;
   return SUCCESS;
}