IltmmPlay::CanSaveObjectSettings Example for C++

BOOL CanSavePlaySettings(IltmmPlay *pPlay)
{
   VARIANT_BOOL bSave;

   // check if we can save the processors settings 
   pPlay->CanSaveObjectSettings(ltmmPlay_Settings_Processors, &bSave);
   if (bSave == VARIANT_TRUE)
   {
      // call SaveSettingsToStream or SaveSettingsToFile
   }

   return (bSave == VARIANT_TRUE);
}